/*- * SPDX-License-Identifier: BSD-2-Clause * * Copyright (c) 1997,1998 Luigi Rizzo * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef SB_H #define SB_H struct sbc_softc; void sbc_lock(struct sbc_softc *); void sbc_lockassert(struct sbc_softc *); void sbc_unlock(struct sbc_softc *); /* * sound blaster registers */ #define SBDSP_RST 0x6 #define DSP_READ 0xA #define DSP_WRITE 0xC #define SBDSP_CMD 0xC #define SBDSP_STATUS 0xC #define DSP_DATA_AVAIL 0xE #define DSP_DATA_AVL16 0xF #define SB_MIX_ADDR 0x4 #define SB_MIX_DATA 0x5 #if 0 #define OPL3_LEFT (io_base + 0x0) #define OPL3_RIGHT (io_base + 0x2) #define OPL3_BOTH (io_base + 0x8) #endif /* * DSP Commands. There are many, and in many cases they are used explicitly */ /* these are not used except for programmed I/O (not in this driver) */ #define DSP_DAC8 0x10 /* direct DAC output */ #define DSP_ADC8 0x20 /* direct ADC input */ /* these should be used in the SB 1.0 */ #define DSP_CMD_DAC8 0x14 /* single cycle 8-bit dma out */ #define DSP_CMD_ADC8 0x24 /* single cycle 8-bit dma in */ /* these should be used in the SB 2.0 and 2.01 */ #define DSP_CMD_DAC8_AUTO 0x1c /* auto 8-bit dma out */ #define DSP_CMD_ADC8_AUTO 0x2c /* auto 8-bit dma out */ #define DSP_CMD_HSSIZE 0x48 /* high speed dma count */ #define DSP_CMD_HSDAC_AUTO 0x90 /* high speed dac, auto */ #define DSP_CMD_HSADC_AUTO 0x98 /* high speed adc, auto */ /* SBPro commands. Some cards (JAZZ, SMW) also support 16 bits */ /* prepare for dma input */ #define DSP_CMD_DMAMODE(stereo, bit16) (0xA0 | (stereo ? 8:0) | (bit16 ? 4:0)) #define DSP_CMD_DAC2 0x16 /* 2-bit adpcm dma out (cont) */ #define DSP_CMD_DAC2S 0x17 /* 2-bit adpcm dma out (start) */ #define DSP_CMD_DAC2S_AUTO 0x1f /* auto 2-bit adpcm dma out (start) */ /* SB16 commands */ #define DSP_CMD_O16 0xb0 #define DSP_CMD_I16 0xb8 #define DSP_CMD_O8 0xc0 #define DSP_CMD_I8 0xc8 #define DSP_MODE_U8MONO 0x00 #define DSP_MODE_U8STEREO 0x20 #define DSP_MODE_S16MONO 0x10 #define DSP_MODE_S16STEREO 0x30 #define DSP_CMD_SPKON 0xD1 #define DSP_CMD_SPKOFF 0xD3 #define DSP_CMD_SPKR(on) (0xD1 | (on ? 0:2)) #define DSP_CMD_DMAPAUSE_8 0xD0 #define DSP_CMD_DMAPAUSE_16 0xD5 #define DSP_CMD_DMAEXIT_8 0xDA #define DSP_CMD_DMAEXIT_16 0xD9 #define DSP_CMD_TCONST 0x40 /* set time constant */ #define DSP_CMD_HSDAC 0x91 /* high speed dac */ #define DSP_CMD_HSADC 0x99 /* high speed adc */ #define DSP_CMD_GETVER 0xE1 #define DSP_CMD_GETID 0xE7 /* return id bytes */ #define DSP_CMD_OUT16 0x41 /* send parms for dma out on sb16 */ #define DSP_CMD_IN16 0x42 /* send parms for dma in on sb16 */ #if 0 /*** unknown ***/ #define DSP_CMD_FA 0xFA /* get version from prosonic*/ #define DSP_CMD_FB 0xFB /* set irq/dma for prosonic*/ #endif /* * in fact, for the SB16, dma commands are as follows: * * cmd, mode, len_low, len_high. * * cmd is a combination of DSP_DMA16 or DSP_DMA8 and */ #define DSP_DMA16 0xb0 #define DSP_DMA8 0xc0 # define DSP_F16_DAC 0x00 # define DSP_F16_ADC 0x08 # define DSP_F16_AUTO 0x04 # define DSP_F16_FIFO_ON 0x02 /* * mode is a combination of the following: */ #define DSP_F16_STEREO 0x20 #define DSP_F16_SIGNED 0x10 #define IMODE_NONE 0 #define IMODE_OUTPUT PCM_ENABLE_OUTPUT #define IMODE_INPUT PCM_ENABLE_INPUT #define IMODE_INIT 3 #define IMODE_MIDI 4 #define NORMAL_MIDI 0 #define UART_MIDI 1 /* * values used for bd_flags in SoundBlaster driver */ #define BD_F_HISPEED 0x0001 /* doing high speed ... */ #if 0 #define BD_F_JAZZ16 0x0002 /* jazz16 detected */ #define BD_F_JAZZ16_2 0x0004 /* jazz16 type 2 */ #endif #define BD_F_DUP_MIDI 0x0008 /* duplex midi */ #define BD_F_MIX_MASK 0x0070 /* up to 8 mixers (I know of 3) */ #define BD_F_MIX_CT1335 0x0010 /* CT1335 */ #define BD_F_MIX_CT1345 0x0020 /* CT1345 */ #define BD_F_MIX_CT1745 0x0030 /* CT1745 */ #define BD_F_SB16 0x0100 /* this is a SB16 */ #define BD_F_SB16X 0x0200 /* this is a vibra16X or clone */ #if 0 #define BD_F_MIDIBUSY 0x0400 /* midi busy */ #endif #define BD_F_ESS 0x0800 /* this is an ESS chip */ #define BD_F_DMARUN 0x2000 #define BD_F_DMARUN2 0x4000 /* * Mixer registers of SB Pro */ #define VOC_VOL 0x04 #define MIC_VOL 0x0A #define MIC_MIX 0x0A #define RECORD_SRC 0x0C #define IN_FILTER 0x0C #define OUT_FILTER 0x0E #define MASTER_VOL 0x22 #define FM_VOL 0x26 #define CD_VOL 0x28 #define LINE_VOL 0x2E #define IRQ_NR 0x80 #define DMA_NR 0x81 #define IRQ_STAT 0x82 /* * Additional registers on the SG NX Pro */ #define COVOX_VOL 0x42 #define TREBLE_LVL 0x44 #define BASS_LVL 0x46 #define FREQ_HI (1 << 3)/* Use High-frequency ANFI filters */ #define FREQ_LOW 0 /* Use Low-frequency ANFI filters */ #define FILT_ON 0 /* Yes, 0 to turn it on, 1 for off */ #define FILT_OFF (1 << 5) #define MONO_DAC 0x00 #define STEREO_DAC 0x02 /* * Mixer registers of SB16 */ #define SB16_IMASK_L 0x3d #define SB16_IMASK_R 0x3e #define SB16_OMASK 0x3c #endif