/****************************************************************************** * * Module Name: evhandler - Support for Address Space handlers * *****************************************************************************/ /****************************************************************************** * * 1. Copyright Notice * * Some or all of this work - Copyright (c) 1999 - 2022, Intel Corp. * All rights reserved. * * 2. License * * 2.1. This is your license from Intel Corp. under its intellectual property * rights. You may have additional license terms from the party that provided * you this software, covering your right to use that party's intellectual * property rights. * * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a * copy of the source code appearing in this file ("Covered Code") an * irrevocable, perpetual, worldwide license under Intel's copyrights in the * base code distributed originally by Intel ("Original Intel Code") to copy, * make derivatives, distribute, use and display any portion of the Covered * Code in any form, with the right to sublicense such rights; and * * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent * license (with the right to sublicense), under only those claims of Intel * patents that are infringed by the Original Intel Code, to make, use, sell, * offer to sell, and import the Covered Code and derivative works thereof * solely to the minimum extent necessary to exercise the above copyright * license, and in no event shall the patent license extend to any additions * to or modifications of the Original Intel Code. No other license or right * is granted directly or by implication, estoppel or otherwise; * * The above copyright and patent license is granted only if the following * conditions are met: * * 3. Conditions * * 3.1. Redistribution of Source with Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification with rights to further distribute source must include * the above Copyright Notice, the above License, this list of Conditions, * and the following Disclaimer and Export Compliance provision. In addition, * Licensee must cause all Covered Code to which Licensee contributes to * contain a file documenting the changes Licensee made to create that Covered * Code and the date of any change. Licensee must include in that file the * documentation of any changes made by any predecessor Licensee. Licensee * must include a prominent statement that the modification is derived, * directly or indirectly, from Original Intel Code. * * 3.2. Redistribution of Source with no Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification without rights to further distribute source must * include the following Disclaimer and Export Compliance provision in the * documentation and/or other materials provided with distribution. In * addition, Licensee may not authorize further sublicense of source of any * portion of the Covered Code, and must include terms to the effect that the * license from Licensee to its licensee is limited to the intellectual * property embodied in the software Licensee provides to its licensee, and * not to intellectual property embodied in modifications its licensee may * make. * * 3.3. Redistribution of Executable. Redistribution in executable form of any * substantial portion of the Covered Code or modification must reproduce the * above Copyright Notice, and the following Disclaimer and Export Compliance * provision in the documentation and/or other materials provided with the * distribution. * * 3.4. Intel retains all right, title, and interest in and to the Original * Intel Code. * * 3.5. Neither the name Intel nor any other trademark owned or controlled by * Intel shall be used in advertising or otherwise to promote the sale, use or * other dealings in products derived from or relating to the Covered Code * without prior written authorization from Intel. * * 4. Disclaimer and Export Compliance * * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A * PARTICULAR PURPOSE. * * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY * LIMITED REMEDY. * * 4.3. Licensee shall not export, either directly or indirectly, any of this * software or system incorporating such software without first obtaining any * required license or other approval from the U. S. Department of Commerce or * any other agency or department of the United States Government. In the * event Licensee exports any such software from the United States or * re-exports any such software from a foreign destination, Licensee shall * ensure that the distribution and export/re-export of the software is in * compliance with all laws, regulations, orders, or other restrictions of the * U.S. Export Administration Regulations. Licensee agrees that neither it nor * any of its subsidiaries will export/re-export any technical data, process, * software, or service, directly or indirectly, to any country for which the * United States government or any agency thereof requires an export license, * other governmental approval, or letter of assurance, without first obtaining * such license, approval or letter. * ***************************************************************************** * * Alternatively, you may choose to be licensed under the terms of the * following license: * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. Redistributions in binary form must reproduce at minimum a disclaimer * substantially similar to the "NO WARRANTY" disclaimer below * ("Disclaimer") and any redistribution must be conditioned upon * including a substantially similar Disclaimer requirement for further * binary redistribution. * 3. Neither the names of the above-listed copyright holders nor the names * of any contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Alternatively, you may choose to be licensed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * *****************************************************************************/ #include #include #include #include #include #define _COMPONENT ACPI_EVENTS ACPI_MODULE_NAME ("evhandler") /* Local prototypes */ static ACPI_STATUS AcpiEvInstallHandler ( ACPI_HANDLE ObjHandle, UINT32 Level, void *Context, void **ReturnValue); /* These are the address spaces that will get default handlers */ UINT8 AcpiGbl_DefaultAddressSpaces[ACPI_NUM_DEFAULT_SPACES] = { ACPI_ADR_SPACE_SYSTEM_MEMORY, ACPI_ADR_SPACE_SYSTEM_IO, ACPI_ADR_SPACE_PCI_CONFIG, ACPI_ADR_SPACE_DATA_TABLE }; /******************************************************************************* * * FUNCTION: AcpiEvInstallRegionHandlers * * PARAMETERS: None * * RETURN: Status * * DESCRIPTION: Installs the core subsystem default address space handlers. * ******************************************************************************/ ACPI_STATUS AcpiEvInstallRegionHandlers ( void) { ACPI_STATUS Status; UINT32 i; ACPI_FUNCTION_TRACE (EvInstallRegionHandlers); Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* * All address spaces (PCI Config, EC, SMBus) are scope dependent and * registration must occur for a specific device. * * In the case of the system memory and IO address spaces there is * currently no device associated with the address space. For these we * use the root. * * We install the default PCI config space handler at the root so that * this space is immediately available even though the we have not * enumerated all the PCI Root Buses yet. This is to conform to the ACPI * specification which states that the PCI config space must be always * available -- even though we are nowhere near ready to find the PCI root * buses at this point. * * NOTE: We ignore AE_ALREADY_EXISTS because this means that a handler * has already been installed (via AcpiInstallAddressSpaceHandler). * Similar for AE_SAME_HANDLER. */ for (i = 0; i < ACPI_NUM_DEFAULT_SPACES; i++) { Status = AcpiEvInstallSpaceHandler (AcpiGbl_RootNode, AcpiGbl_DefaultAddressSpaces[i], ACPI_DEFAULT_HANDLER, NULL, NULL); switch (Status) { case AE_OK: case AE_SAME_HANDLER: case AE_ALREADY_EXISTS: /* These exceptions are all OK */ Status = AE_OK; break; default: goto UnlockAndExit; } } UnlockAndExit: (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiEvHasDefaultHandler * * PARAMETERS: Node - Namespace node for the device * SpaceId - The address space ID * * RETURN: TRUE if default handler is installed, FALSE otherwise * * DESCRIPTION: Check if the default handler is installed for the requested * space ID. * ******************************************************************************/ BOOLEAN AcpiEvHasDefaultHandler ( ACPI_NAMESPACE_NODE *Node, ACPI_ADR_SPACE_TYPE SpaceId) { ACPI_OPERAND_OBJECT *ObjDesc; ACPI_OPERAND_OBJECT *HandlerObj; /* Must have an existing internal object */ ObjDesc = AcpiNsGetAttachedObject (Node); if (ObjDesc) { HandlerObj = ObjDesc->CommonNotify.Handler; /* Walk the linked list of handlers for this object */ while (HandlerObj) { if (HandlerObj->AddressSpace.SpaceId == SpaceId) { if (HandlerObj->AddressSpace.HandlerFlags & ACPI_ADDR_HANDLER_DEFAULT_INSTALLED) { return (TRUE); } } HandlerObj = HandlerObj->AddressSpace.Next; } } return (FALSE); } /******************************************************************************* * * FUNCTION: AcpiEvInstallHandler * * PARAMETERS: WalkNamespace callback * * DESCRIPTION: This routine installs an address handler into objects that are * of type Region or Device. * * If the Object is a Device, and the device has a handler of * the same type then the search is terminated in that branch. * * This is because the existing handler is closer in proximity * to any more regions than the one we are trying to install. * ******************************************************************************/ static ACPI_STATUS AcpiEvInstallHandler ( ACPI_HANDLE ObjHandle, UINT32 Level, void *Context, void **ReturnValue) { ACPI_OPERAND_OBJECT *HandlerObj; ACPI_OPERAND_OBJECT *NextHandlerObj; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_NAMESPACE_NODE *Node; ACPI_STATUS Status; ACPI_FUNCTION_NAME (EvInstallHandler); HandlerObj = (ACPI_OPERAND_OBJECT *) Context; /* Parameter validation */ if (!HandlerObj) { return (AE_OK); } /* Convert and validate the device handle */ Node = AcpiNsValidateHandle (ObjHandle); if (!Node) { return (AE_BAD_PARAMETER); } /* * We only care about regions and objects that are allowed to have * address space handlers */ if ((Node->Type != ACPI_TYPE_DEVICE) && (Node->Type != ACPI_TYPE_REGION) && (Node != AcpiGbl_RootNode)) { return (AE_OK); } /* Check for an existing internal object */ ObjDesc = AcpiNsGetAttachedObject (Node); if (!ObjDesc) { /* No object, just exit */ return (AE_OK); } /* Devices are handled different than regions */ if (ObjDesc->Common.Type == ACPI_TYPE_DEVICE) { /* Check if this Device already has a handler for this address space */ NextHandlerObj = AcpiEvFindRegionHandler ( HandlerObj->AddressSpace.SpaceId, ObjDesc->CommonNotify.Handler); if (NextHandlerObj) { /* Found a handler, is it for the same address space? */ ACPI_DEBUG_PRINT ((ACPI_DB_OPREGION, "Found handler for region [%s] in device %p(%p) handler %p\n", AcpiUtGetRegionName (HandlerObj->AddressSpace.SpaceId), ObjDesc, NextHandlerObj, HandlerObj)); /* * Since the object we found it on was a device, then it means * that someone has already installed a handler for the branch * of the namespace from this device on. Just bail out telling * the walk routine to not traverse this branch. This preserves * the scoping rule for handlers. */ return (AE_CTRL_DEPTH); } /* * As long as the device didn't have a handler for this space we * don't care about it. We just ignore it and proceed. */ return (AE_OK); } /* Object is a Region */ if (ObjDesc->Region.SpaceId != HandlerObj->AddressSpace.SpaceId) { /* This region is for a different address space, just ignore it */ return (AE_OK); } /* * Now we have a region and it is for the handler's address space type. * * First disconnect region for any previous handler (if any) */ AcpiEvDetachRegion (ObjDesc, FALSE); /* Connect the region to the new handler */ Status = AcpiEvAttachRegion (HandlerObj, ObjDesc, FALSE); return (Status); } /******************************************************************************* * * FUNCTION: AcpiEvFindRegionHandler * * PARAMETERS: SpaceId - The address space ID * HandlerObj - Head of the handler object list * * RETURN: Matching handler object. NULL if space ID not matched * * DESCRIPTION: Search a handler object list for a match on the address * space ID. * ******************************************************************************/ ACPI_OPERAND_OBJECT * AcpiEvFindRegionHandler ( ACPI_ADR_SPACE_TYPE SpaceId, ACPI_OPERAND_OBJECT *HandlerObj) { /* Walk the handler list for this device */ while (HandlerObj) { /* Same SpaceId indicates a handler is installed */ if (HandlerObj->AddressSpace.SpaceId == SpaceId) { return (HandlerObj); } /* Next handler object */ HandlerObj = HandlerObj->AddressSpace.Next; } return (NULL); } /******************************************************************************* * * FUNCTION: AcpiEvInstallSpaceHandler * * PARAMETERS: Node - Namespace node for the device * SpaceId - The address space ID * Handler - Address of the handler * Setup - Address of the setup function * Context - Value passed to the handler on each access * * RETURN: Status * * DESCRIPTION: Install a handler for all OpRegions of a given SpaceId. * Assumes namespace is locked * ******************************************************************************/ ACPI_STATUS AcpiEvInstallSpaceHandler ( ACPI_NAMESPACE_NODE *Node, ACPI_ADR_SPACE_TYPE SpaceId, ACPI_ADR_SPACE_HANDLER Handler, ACPI_ADR_SPACE_SETUP Setup, void *Context) { ACPI_OPERAND_OBJECT *ObjDesc; ACPI_OPERAND_OBJECT *HandlerObj; ACPI_STATUS Status = AE_OK; ACPI_OBJECT_TYPE Type; UINT8 Flags = 0; ACPI_FUNCTION_TRACE (EvInstallSpaceHandler); /* * This registration is valid for only the types below and the root. * The root node is where the default handlers get installed. */ if ((Node->Type != ACPI_TYPE_DEVICE) && (Node->Type != ACPI_TYPE_PROCESSOR) && (Node->Type != ACPI_TYPE_THERMAL) && (Node != AcpiGbl_RootNode)) { Status = AE_BAD_PARAMETER; goto UnlockAndExit; } if (Handler == ACPI_DEFAULT_HANDLER) { Flags = ACPI_ADDR_HANDLER_DEFAULT_INSTALLED; switch (SpaceId) { case ACPI_ADR_SPACE_SYSTEM_MEMORY: Handler = AcpiExSystemMemorySpaceHandler; Setup = AcpiEvSystemMemoryRegionSetup; break; case ACPI_ADR_SPACE_SYSTEM_IO: Handler = AcpiExSystemIoSpaceHandler; Setup = AcpiEvIoSpaceRegionSetup; break; case ACPI_ADR_SPACE_PCI_CONFIG: Handler = AcpiExPciConfigSpaceHandler; Setup = AcpiEvPciConfigRegionSetup; break; case ACPI_ADR_SPACE_CMOS: Handler = AcpiExCmosSpaceHandler; Setup = AcpiEvCmosRegionSetup; break; case ACPI_ADR_SPACE_PCI_BAR_TARGET: Handler = AcpiExPciBarSpaceHandler; Setup = AcpiEvPciBarRegionSetup; break; case ACPI_ADR_SPACE_DATA_TABLE: Handler = AcpiExDataTableSpaceHandler; Setup = AcpiEvDataTableRegionSetup; break; default: Status = AE_BAD_PARAMETER; goto UnlockAndExit; } } /* If the caller hasn't specified a setup routine, use the default */ if (!Setup) { Setup = AcpiEvDefaultRegionSetup; } /* Check for an existing internal object */ ObjDesc = AcpiNsGetAttachedObject (Node); if (ObjDesc) { /* * The attached device object already exists. Now make sure * the handler is not already installed. */ HandlerObj = AcpiEvFindRegionHandler (SpaceId, ObjDesc->CommonNotify.Handler); if (HandlerObj) { if (HandlerObj->AddressSpace.Handler == Handler) { /* * It is (relatively) OK to attempt to install the SAME * handler twice. This can easily happen with the * PCI_Config space. */ Status = AE_SAME_HANDLER; goto UnlockAndExit; } else { /* A handler is already installed */ Status = AE_ALREADY_EXISTS; } goto UnlockAndExit; } } else { ACPI_DEBUG_PRINT ((ACPI_DB_OPREGION, "Creating object on Device %p while installing handler\n", Node)); /* ObjDesc does not exist, create one */ if (Node->Type == ACPI_TYPE_ANY) { Type = ACPI_TYPE_DEVICE; } else { Type = Node->Type; } ObjDesc = AcpiUtCreateInternalObject (Type); if (!ObjDesc) { Status = AE_NO_MEMORY; goto UnlockAndExit; } /* Init new descriptor */ ObjDesc->Common.Type = (UINT8) Type; /* Attach the new object to the Node */ Status = AcpiNsAttachObject (Node, ObjDesc, Type); /* Remove local reference to the object */ AcpiUtRemoveReference (ObjDesc); if (ACPI_FAILURE (Status)) { goto UnlockAndExit; } } ACPI_DEBUG_PRINT ((ACPI_DB_OPREGION, "Installing address handler for region %s(%X) " "on Device %4.4s %p(%p)\n", AcpiUtGetRegionName (SpaceId), SpaceId, AcpiUtGetNodeName (Node), Node, ObjDesc)); /* * Install the handler * * At this point there is no existing handler. Just allocate the object * for the handler and link it into the list. */ HandlerObj = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_ADDRESS_HANDLER); if (!HandlerObj) { Status = AE_NO_MEMORY; goto UnlockAndExit; } /* Init handler obj */ Status = AcpiOsCreateMutex (&HandlerObj->AddressSpace.ContextMutex); if (ACPI_FAILURE (Status)) { AcpiUtRemoveReference (HandlerObj); goto UnlockAndExit; } HandlerObj->AddressSpace.SpaceId = (UINT8) SpaceId; HandlerObj->AddressSpace.HandlerFlags = Flags; HandlerObj->AddressSpace.RegionList = NULL; HandlerObj->AddressSpace.Node = Node; HandlerObj->AddressSpace.Handler = Handler; HandlerObj->AddressSpace.Context = Context; HandlerObj->AddressSpace.Setup = Setup; /* Install at head of Device.AddressSpace list */ HandlerObj->AddressSpace.Next = ObjDesc->CommonNotify.Handler; /* * The Device object is the first reference on the HandlerObj. * Each region that uses the handler adds a reference. */ ObjDesc->CommonNotify.Handler = HandlerObj; /* * Walk the namespace finding all of the regions this handler will * manage. * * Start at the device and search the branch toward the leaf nodes * until either the leaf is encountered or a device is detected that * has an address handler of the same type. * * In either case, back up and search down the remainder of the branch */ Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, Node, ACPI_UINT32_MAX, ACPI_NS_WALK_UNLOCK, AcpiEvInstallHandler, NULL, HandlerObj, NULL); UnlockAndExit: return_ACPI_STATUS (Status); }