//===--------------------- DfaEmitter.h -----------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // Defines a generic automaton builder. This takes a set of transitions and // states that represent a nondeterministic finite state automaton (NFA) and // emits a determinized DFA in a form that include/llvm/Support/Automaton.h can // drive. // // See file llvm/TableGen/Automaton.td for the TableGen API definition. // //===----------------------------------------------------------------------===// #ifndef LLVM_UTILS_TABLEGEN_DFAEMITTER_H #define LLVM_UTILS_TABLEGEN_DFAEMITTER_H #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/UniqueVector.h" #include #include #include #include namespace llvm { class raw_ostream; class StringRef; /// Construct a deterministic finite state automaton from possible /// nondeterministic state and transition data. /// /// The state type is a 64-bit unsigned integer. The generated automaton is /// invariant to the sparsity of the state representation - its size is only /// a function of the cardinality of the set of states. /// /// The inputs to this emitter are considered to define a nondeterministic /// finite state automaton (NFA). This is then converted to a DFA during /// emission. The emitted tables can be used to by /// include/llvm/Support/Automaton.h. class DfaEmitter { public: // The type of an NFA state. The initial state is always zero. using state_type = uint64_t; // The type of an action. using action_type = uint64_t; DfaEmitter() = default; virtual ~DfaEmitter() = default; void addTransition(state_type From, state_type To, action_type A); void emit(StringRef Name, raw_ostream &OS); protected: /// Emit the C++ type of an action to OS. virtual void printActionType(raw_ostream &OS); /// Emit the C++ value of an action A to OS. virtual void printActionValue(action_type A, raw_ostream &OS); private: /// The state type of deterministic states. These are only used internally to /// this class. This is an ID into the DfaStates UniqueVector. using dfa_state_type = unsigned; /// The actual representation of a DFA state, which is a union of one or more /// NFA states. using DfaState = SmallVector; /// A DFA transition consists of a set of NFA states transitioning to a /// new set of NFA states. The DfaTransitionInfo tracks, for every /// transitioned-from NFA state, a set of valid transitioned-to states. /// /// Emission of this transition relation allows algorithmic determination of /// the possible candidate NFA paths taken under a given input sequence to /// reach a given DFA state. using DfaTransitionInfo = SmallVector, 4>; /// The set of all possible actions. std::set Actions; /// The set of nondeterministic transitions. A state-action pair can /// transition to multiple target states. std::map, std::vector> NfaTransitions; std::set NfaStates; unsigned NumNfaTransitions = 0; /// The set of deterministic states. DfaStates.getId(DfaState) returns an ID, /// which is dfa_state_type. Note that because UniqueVector reserves state /// zero, the initial DFA state is always 1. UniqueVector DfaStates; /// The set of deterministic transitions. A state-action pair has only a /// single target state. std::map, std::pair> DfaTransitions; /// Visit all NFA states and construct the DFA. void constructDfa(); /// Visit a single DFA state and construct all possible transitions to new DFA /// states. void visitDfaState(const DfaState &DS); }; } // namespace llvm #endif