//===- DXILMetadata.cpp - DXIL Metadata helper objects --------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// /// \file This file contains helper objects for working with DXIL metadata. /// //===----------------------------------------------------------------------===// #include "DXILMetadata.h" #include "llvm/IR/Constants.h" #include "llvm/IR/IRBuilder.h" #include "llvm/IR/Metadata.h" #include "llvm/IR/Module.h" #include "llvm/Support/VersionTuple.h" #include "llvm/TargetParser/Triple.h" using namespace llvm; using namespace llvm::dxil; ValidatorVersionMD::ValidatorVersionMD(Module &M) : Entry(M.getOrInsertNamedMetadata("dx.valver")) {} void ValidatorVersionMD::update(VersionTuple ValidatorVer) { auto &Ctx = Entry->getParent()->getContext(); IRBuilder<> B(Ctx); Metadata *MDVals[2]; MDVals[0] = ConstantAsMetadata::get(B.getInt32(ValidatorVer.getMajor())); MDVals[1] = ConstantAsMetadata::get(B.getInt32(ValidatorVer.getMinor().value_or(0))); if (isEmpty()) Entry->addOperand(MDNode::get(Ctx, MDVals)); else Entry->setOperand(0, MDNode::get(Ctx, MDVals)); } bool ValidatorVersionMD::isEmpty() { return Entry->getNumOperands() == 0; } VersionTuple ValidatorVersionMD::getAsVersionTuple() { if (isEmpty()) return VersionTuple(1, 0); auto *ValVerMD = cast(Entry->getOperand(0)); auto *MajorMD = mdconst::extract(ValVerMD->getOperand(0)); auto *MinorMD = mdconst::extract(ValVerMD->getOperand(1)); return VersionTuple(MajorMD->getZExtValue(), MinorMD->getZExtValue()); } static StringRef getShortShaderStage(Triple::EnvironmentType Env) { switch (Env) { case Triple::Pixel: return "ps"; case Triple::Vertex: return "vs"; case Triple::Geometry: return "gs"; case Triple::Hull: return "hs"; case Triple::Domain: return "ds"; case Triple::Compute: return "cs"; case Triple::Library: return "lib"; case Triple::Mesh: return "ms"; case Triple::Amplification: return "as"; default: break; } llvm_unreachable("Unsupported environment for DXIL generation."); return ""; } void dxil::createShaderModelMD(Module &M) { NamedMDNode *Entry = M.getOrInsertNamedMetadata("dx.shaderModel"); Triple TT(M.getTargetTriple()); VersionTuple Ver = TT.getOSVersion(); LLVMContext &Ctx = M.getContext(); IRBuilder<> B(Ctx); Metadata *Vals[3]; Vals[0] = MDString::get(Ctx, getShortShaderStage(TT.getEnvironment())); Vals[1] = ConstantAsMetadata::get(B.getInt32(Ver.getMajor())); Vals[2] = ConstantAsMetadata::get(B.getInt32(Ver.getMinor().value_or(0))); Entry->addOperand(MDNode::get(Ctx, Vals)); } void dxil::createDXILVersionMD(Module &M) { Triple TT(Triple::normalize(M.getTargetTriple())); VersionTuple Ver = TT.getDXILVersion(); LLVMContext &Ctx = M.getContext(); IRBuilder<> B(Ctx); NamedMDNode *Entry = M.getOrInsertNamedMetadata("dx.version"); Metadata *Vals[2]; Vals[0] = ConstantAsMetadata::get(B.getInt32(Ver.getMajor())); Vals[1] = ConstantAsMetadata::get(B.getInt32(Ver.getMinor().value_or(0))); Entry->addOperand(MDNode::get(Ctx, Vals)); } static uint32_t getShaderStage(Triple::EnvironmentType Env) { return (uint32_t)Env - (uint32_t)llvm::Triple::Pixel; } namespace { struct EntryProps { Triple::EnvironmentType ShaderKind; // FIXME: support more shader profiles. // See https://github.com/llvm/llvm-project/issues/57927. struct { unsigned NumThreads[3]; } CS; EntryProps(Function &F, Triple::EnvironmentType ModuleShaderKind) : ShaderKind(ModuleShaderKind) { if (ShaderKind == Triple::EnvironmentType::Library) { Attribute EntryAttr = F.getFnAttribute("hlsl.shader"); StringRef EntryProfile = EntryAttr.getValueAsString(); Triple T("", "", "", EntryProfile); ShaderKind = T.getEnvironment(); } if (ShaderKind == Triple::EnvironmentType::Compute) { auto NumThreadsStr = F.getFnAttribute("hlsl.numthreads").getValueAsString(); SmallVector NumThreads; NumThreadsStr.split(NumThreads, ','); assert(NumThreads.size() == 3 && "invalid numthreads"); auto Zip = llvm::zip(NumThreads, MutableArrayRef(CS.NumThreads)); for (auto It : Zip) { StringRef Str = std::get<0>(It); APInt V; [[maybe_unused]] bool Result = Str.getAsInteger(10, V); assert(!Result && "Failed to parse numthreads"); unsigned &Num = std::get<1>(It); Num = V.getLimitedValue(); } } } MDTuple *emitDXILEntryProps(uint64_t RawShaderFlag, LLVMContext &Ctx, bool IsLib) { std::vector MDVals; if (RawShaderFlag != 0) appendShaderFlags(MDVals, RawShaderFlag, Ctx); // Add shader kind for lib entrys. if (IsLib && ShaderKind != Triple::EnvironmentType::Library) appendShaderKind(MDVals, Ctx); if (ShaderKind == Triple::EnvironmentType::Compute) appendNumThreads(MDVals, Ctx); // FIXME: support more props. // See https://github.com/llvm/llvm-project/issues/57948. return MDNode::get(Ctx, MDVals); } static MDTuple *emitEntryPropsForEmptyEntry(uint64_t RawShaderFlag, LLVMContext &Ctx) { if (RawShaderFlag == 0) return nullptr; std::vector MDVals; appendShaderFlags(MDVals, RawShaderFlag, Ctx); // FIXME: support more props. // See https://github.com/llvm/llvm-project/issues/57948. return MDNode::get(Ctx, MDVals); } private: enum EntryPropsTag { ShaderFlagsTag = 0, GSStateTag, DSStateTag, HSStateTag, NumThreadsTag, AutoBindingSpaceTag, RayPayloadSizeTag, RayAttribSizeTag, ShaderKindTag, MSStateTag, ASStateTag, WaveSizeTag, EntryRootSigTag, }; void appendNumThreads(std::vector &MDVals, LLVMContext &Ctx) { MDVals.emplace_back(ConstantAsMetadata::get( ConstantInt::get(Type::getInt32Ty(Ctx), NumThreadsTag))); std::vector NumThreadVals; for (auto Num : ArrayRef(CS.NumThreads)) NumThreadVals.emplace_back(ConstantAsMetadata::get( ConstantInt::get(Type::getInt32Ty(Ctx), Num))); MDVals.emplace_back(MDNode::get(Ctx, NumThreadVals)); } static void appendShaderFlags(std::vector &MDVals, uint64_t RawShaderFlag, LLVMContext &Ctx) { MDVals.emplace_back(ConstantAsMetadata::get( ConstantInt::get(Type::getInt32Ty(Ctx), ShaderFlagsTag))); MDVals.emplace_back(ConstantAsMetadata::get( ConstantInt::get(Type::getInt64Ty(Ctx), RawShaderFlag))); } void appendShaderKind(std::vector &MDVals, LLVMContext &Ctx) { MDVals.emplace_back(ConstantAsMetadata::get( ConstantInt::get(Type::getInt32Ty(Ctx), ShaderKindTag))); MDVals.emplace_back(ConstantAsMetadata::get( ConstantInt::get(Type::getInt32Ty(Ctx), getShaderStage(ShaderKind)))); } }; class EntryMD { Function &F; LLVMContext &Ctx; EntryProps Props; public: EntryMD(Function &F, Triple::EnvironmentType ModuleShaderKind) : F(F), Ctx(F.getContext()), Props(F, ModuleShaderKind) {} MDTuple *emitEntryTuple(MDTuple *Resources, uint64_t RawShaderFlag) { // FIXME: add signature for profile other than CS. // See https://github.com/llvm/llvm-project/issues/57928. MDTuple *Signatures = nullptr; return emitDXILEntryPointTuple( &F, F.getName().str(), Signatures, Resources, Props.emitDXILEntryProps(RawShaderFlag, Ctx, /*IsLib*/ false), Ctx); } MDTuple *emitEntryTupleForLib(uint64_t RawShaderFlag) { // FIXME: add signature for profile other than CS. // See https://github.com/llvm/llvm-project/issues/57928. MDTuple *Signatures = nullptr; return emitDXILEntryPointTuple( &F, F.getName().str(), Signatures, /*entry in lib doesn't need resources metadata*/ nullptr, Props.emitDXILEntryProps(RawShaderFlag, Ctx, /*IsLib*/ true), Ctx); } // Library will have empty entry metadata which only store the resource table // metadata. static MDTuple *emitEmptyEntryForLib(MDTuple *Resources, uint64_t RawShaderFlag, LLVMContext &Ctx) { return emitDXILEntryPointTuple( nullptr, "", nullptr, Resources, EntryProps::emitEntryPropsForEmptyEntry(RawShaderFlag, Ctx), Ctx); } private: static MDTuple *emitDXILEntryPointTuple(Function *Fn, const std::string &Name, MDTuple *Signatures, MDTuple *Resources, MDTuple *Properties, LLVMContext &Ctx) { Metadata *MDVals[5]; MDVals[0] = Fn ? ValueAsMetadata::get(Fn) : nullptr; MDVals[1] = MDString::get(Ctx, Name.c_str()); MDVals[2] = Signatures; MDVals[3] = Resources; MDVals[4] = Properties; return MDNode::get(Ctx, MDVals); } }; } // namespace void dxil::createEntryMD(Module &M, const uint64_t ShaderFlags) { SmallVector EntryList; for (auto &F : M.functions()) { if (!F.hasFnAttribute("hlsl.shader")) continue; EntryList.emplace_back(&F); } auto &Ctx = M.getContext(); // FIXME: generate metadata for resource. // See https://github.com/llvm/llvm-project/issues/57926. MDTuple *MDResources = nullptr; if (auto *NamedResources = M.getNamedMetadata("dx.resources")) MDResources = dyn_cast(NamedResources->getOperand(0)); std::vector Entries; Triple T = Triple(M.getTargetTriple()); switch (T.getEnvironment()) { case Triple::EnvironmentType::Library: { // Add empty entry to put resource metadata. MDTuple *EmptyEntry = EntryMD::emitEmptyEntryForLib(MDResources, ShaderFlags, Ctx); Entries.emplace_back(EmptyEntry); for (Function *Entry : EntryList) { EntryMD MD(*Entry, T.getEnvironment()); Entries.emplace_back(MD.emitEntryTupleForLib(0)); } } break; case Triple::EnvironmentType::Compute: case Triple::EnvironmentType::Amplification: case Triple::EnvironmentType::Mesh: case Triple::EnvironmentType::Vertex: case Triple::EnvironmentType::Hull: case Triple::EnvironmentType::Domain: case Triple::EnvironmentType::Geometry: case Triple::EnvironmentType::Pixel: { assert(EntryList.size() == 1 && "non-lib profiles should only have one entry"); EntryMD MD(*EntryList.front(), T.getEnvironment()); Entries.emplace_back(MD.emitEntryTuple(MDResources, ShaderFlags)); } break; default: assert(0 && "invalid profile"); break; } NamedMDNode *EntryPointsNamedMD = M.getOrInsertNamedMetadata("dx.entryPoints"); for (auto *Entry : Entries) EntryPointsNamedMD->addOperand(Entry); }