//===-- GDBRemoteCommunicationServerPlatform.h ------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATIONSERVERPLATFORM_H #define LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATIONSERVERPLATFORM_H #include #include #include #include #include "GDBRemoteCommunicationServerCommon.h" #include "lldb/Host/Socket.h" #include "llvm/Support/Error.h" namespace lldb_private { namespace process_gdb_remote { class GDBRemoteCommunicationServerPlatform : public GDBRemoteCommunicationServerCommon { public: class PortMap { public: // This class is used to restrict the range of ports that // platform created debugserver/gdbserver processes will // communicate on. // Construct an empty map, where empty means any port is allowed. PortMap() = default; // Make a port map with a range of free ports // from min_port to max_port-1. PortMap(uint16_t min_port, uint16_t max_port); // Add a port to the map. If it is already in the map do not modify // its mapping. (used ports remain used, new ports start as free) void AllowPort(uint16_t port); // If we are using a port map where we can only use certain ports, // get the next available port. // // If we are using a port map and we are out of ports, return an error. // // If we aren't using a port map, return 0 to indicate we should bind to // port 0 and then figure out which port we used. llvm::Expected GetNextAvailablePort(); // Tie a port to a process ID. Returns false if the port is not in the port // map. If the port is already in use it will be moved to the given pid. // FIXME: This is and GetNextAvailablePort make create a race condition if // the portmap is shared between processes. bool AssociatePortWithProcess(uint16_t port, lldb::pid_t pid); // Free the given port. Returns false if the port is not in the map. bool FreePort(uint16_t port); // Free the port associated with the given pid. Returns false if there is // no port associated with the pid. bool FreePortForProcess(lldb::pid_t pid); // Returns true if there are no ports in the map, regardless of the state // of those ports. Meaning a map with 1 used port is not empty. bool empty() const; private: std::map m_port_map; }; GDBRemoteCommunicationServerPlatform( const Socket::SocketProtocol socket_protocol, const char *socket_scheme); ~GDBRemoteCommunicationServerPlatform() override; Status LaunchProcess() override; // Set both ports to zero to let the platform automatically bind to // a port chosen by the OS. void SetPortMap(PortMap &&port_map); void SetPortOffset(uint16_t port_offset); void SetInferiorArguments(const lldb_private::Args &args); // Set port if you want to use a specific port number. // Otherwise port will be set to the port that was chosen for you. Status LaunchGDBServer(const lldb_private::Args &args, std::string hostname, lldb::pid_t &pid, std::optional &port, std::string &socket_name); void SetPendingGdbServer(lldb::pid_t pid, uint16_t port, const std::string &socket_name); protected: const Socket::SocketProtocol m_socket_protocol; const std::string m_socket_scheme; std::recursive_mutex m_spawned_pids_mutex; std::set m_spawned_pids; PortMap m_port_map; uint16_t m_port_offset; struct { lldb::pid_t pid; uint16_t port; std::string socket_name; } m_pending_gdb_server; PacketResult Handle_qLaunchGDBServer(StringExtractorGDBRemote &packet); PacketResult Handle_qQueryGDBServer(StringExtractorGDBRemote &packet); PacketResult Handle_qKillSpawnedProcess(StringExtractorGDBRemote &packet); PacketResult Handle_qPathComplete(StringExtractorGDBRemote &packet); PacketResult Handle_qProcessInfo(StringExtractorGDBRemote &packet); PacketResult Handle_qGetWorkingDir(StringExtractorGDBRemote &packet); PacketResult Handle_QSetWorkingDir(StringExtractorGDBRemote &packet); PacketResult Handle_qC(StringExtractorGDBRemote &packet); PacketResult Handle_jSignalsInfo(StringExtractorGDBRemote &packet); private: bool KillSpawnedProcess(lldb::pid_t pid); void DebugserverProcessReaped(lldb::pid_t pid); static const FileSpec &GetDomainSocketDir(); static FileSpec GetDomainSocketPath(const char *prefix); GDBRemoteCommunicationServerPlatform( const GDBRemoteCommunicationServerPlatform &) = delete; const GDBRemoteCommunicationServerPlatform & operator=(const GDBRemoteCommunicationServerPlatform &) = delete; }; } // namespace process_gdb_remote } // namespace lldb_private #endif // LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATIONSERVERPLATFORM_H