//===-- ClangHost.cpp -----------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "ClangHost.h" #include "clang/Basic/Version.h" #include "clang/Config/config.h" #include "clang/Driver/Driver.h" #include "llvm/ADT/StringRef.h" #include "llvm/ADT/Twine.h" #include "llvm/Support/FileSystem.h" #include "llvm/Support/Threading.h" #include "lldb/Host/Config.h" #include "lldb/Host/FileSystem.h" #include "lldb/Host/HostInfo.h" #include "lldb/Utility/FileSpec.h" #include "lldb/Utility/LLDBLog.h" #include "lldb/Utility/Log.h" #include using namespace lldb_private; static bool VerifyClangPath(const llvm::Twine &clang_path) { if (FileSystem::Instance().IsDirectory(clang_path)) return true; Log *log = GetLog(LLDBLog::Host); LLDB_LOGF(log, "VerifyClangPath(): " "failed to stat clang resource directory at \"%s\"", clang_path.str().c_str()); return false; } /// /// This will compute the clang resource directory assuming that clang was /// installed with the same prefix as lldb. /// /// If verify is true, the first candidate resource directory will be returned. /// This mode is only used for testing. /// static bool DefaultComputeClangResourceDirectory(FileSpec &lldb_shlib_spec, FileSpec &file_spec, bool verify) { Log *log = GetLog(LLDBLog::Host); std::string raw_path = lldb_shlib_spec.GetPath(); llvm::StringRef parent_dir = llvm::sys::path::parent_path(raw_path); static const std::string clang_resource_path = clang::driver::Driver::GetResourcesPath("bin/lldb", CLANG_RESOURCE_DIR); static const llvm::StringRef kResourceDirSuffixes[] = { // LLVM.org's build of LLDB uses the clang resource directory placed // in $install_dir/lib{,64}/clang/$clang_version or // $install_dir/bin/$CLANG_RESOURCE_DIR clang_resource_path, // swift-lldb uses the clang resource directory copied from swift, which // by default is placed in $install_dir/lib{,64}/lldb/clang. LLDB places // it there, so we use LLDB_INSTALL_LIBDIR_BASENAME. LLDB_INSTALL_LIBDIR_BASENAME "/lldb/clang", }; for (const auto &Suffix : kResourceDirSuffixes) { llvm::SmallString<256> clang_dir(parent_dir); llvm::SmallString<32> relative_path(Suffix); llvm::sys::path::native(relative_path); llvm::sys::path::append(clang_dir, relative_path); if (!verify || VerifyClangPath(clang_dir)) { LLDB_LOG(log, "DefaultComputeClangResourceDir: Setting ClangResourceDir " "to \"{0}\", verify = {1}", clang_dir.str(), verify ? "true" : "false"); file_spec.SetDirectory(clang_dir); FileSystem::Instance().Resolve(file_spec); return true; } } return false; } bool lldb_private::ComputeClangResourceDirectory(FileSpec &lldb_shlib_spec, FileSpec &file_spec, bool verify) { #if !defined(__APPLE__) return DefaultComputeClangResourceDirectory(lldb_shlib_spec, file_spec, verify); #else std::string raw_path = lldb_shlib_spec.GetPath(); auto rev_it = llvm::sys::path::rbegin(raw_path); auto r_end = llvm::sys::path::rend(raw_path); // Check for a Posix-style build of LLDB. while (rev_it != r_end) { if (*rev_it == "LLDB.framework") break; ++rev_it; } // We found a non-framework build of LLDB if (rev_it == r_end) return DefaultComputeClangResourceDirectory(lldb_shlib_spec, file_spec, verify); // Inside Xcode and in Xcode toolchains LLDB is always in lockstep // with the Swift compiler, so it can reuse its Clang resource // directory. This allows LLDB and the Swift compiler to share the // same Clang module cache. llvm::SmallString<256> clang_path; const char *swift_clang_resource_dir = "usr/lib/swift/clang"; auto parent = std::next(rev_it); if (parent != r_end && *parent == "SharedFrameworks") { // This is the top-level LLDB in the Xcode.app bundle. // E.g., "Xcode.app/Contents/SharedFrameworks/LLDB.framework/Versions/A" raw_path.resize(parent - r_end); llvm::sys::path::append(clang_path, raw_path, "Developer/Toolchains/XcodeDefault.xctoolchain", swift_clang_resource_dir); if (!verify || VerifyClangPath(clang_path)) { file_spec.SetDirectory(clang_path); FileSystem::Instance().Resolve(file_spec); return true; } } else if (parent != r_end && *parent == "PrivateFrameworks" && std::distance(parent, r_end) > 2) { ++parent; ++parent; if (*parent == "System") { // This is LLDB inside an Xcode toolchain. // E.g., "Xcode.app/Contents/Developer/Toolchains/" \ // "My.xctoolchain/System/Library/PrivateFrameworks/LLDB.framework" raw_path.resize(parent - r_end); llvm::sys::path::append(clang_path, raw_path, swift_clang_resource_dir); if (!verify || VerifyClangPath(clang_path)) { file_spec.SetDirectory(clang_path); FileSystem::Instance().Resolve(file_spec); return true; } } } // Fall back to the Clang resource directory inside the framework. raw_path = lldb_shlib_spec.GetPath(); raw_path.resize(rev_it - r_end); raw_path.append("LLDB.framework/Resources/Clang"); file_spec.SetDirectory(raw_path); FileSystem::Instance().Resolve(file_spec); return true; #endif // __APPLE__ } FileSpec lldb_private::GetClangResourceDir() { static FileSpec g_cached_resource_dir; static llvm::once_flag g_once_flag; llvm::call_once(g_once_flag, []() { if (FileSpec lldb_file_spec = HostInfo::GetShlibDir()) ComputeClangResourceDirectory(lldb_file_spec, g_cached_resource_dir, true); Log *log = GetLog(LLDBLog::Host); LLDB_LOGF(log, "GetClangResourceDir() => '%s'", g_cached_resource_dir.GetPath().c_str()); }); return g_cached_resource_dir; }