//===-- CommandObjectGUI.cpp ----------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "CommandObjectGUI.h" #include "lldb/Core/IOHandlerCursesGUI.h" #include "lldb/Host/Config.h" #include "lldb/Interpreter/CommandInterpreter.h" #include "lldb/Interpreter/CommandReturnObject.h" using namespace lldb; using namespace lldb_private; // CommandObjectGUI CommandObjectGUI::CommandObjectGUI(CommandInterpreter &interpreter) : CommandObjectParsed(interpreter, "gui", "Switch into the curses based GUI mode.", "gui") {} CommandObjectGUI::~CommandObjectGUI() = default; void CommandObjectGUI::DoExecute(Args &args, CommandReturnObject &result) { #if LLDB_ENABLE_CURSES Debugger &debugger = GetDebugger(); File &input = debugger.GetInputFile(); File &output = debugger.GetOutputFile(); if (input.GetStream() && output.GetStream() && input.GetIsRealTerminal() && input.GetIsInteractive()) { IOHandlerSP io_handler_sp(new IOHandlerCursesGUI(debugger)); if (io_handler_sp) debugger.RunIOHandlerAsync(io_handler_sp); result.SetStatus(eReturnStatusSuccessFinishResult); } else { result.AppendError("the gui command requires an interactive terminal."); } #else result.AppendError("lldb was not built with gui support"); #endif }