//===-- BreakpointLocation.cpp --------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "lldb/Breakpoint/BreakpointLocation.h" #include "lldb/Breakpoint/BreakpointID.h" #include "lldb/Breakpoint/StoppointCallbackContext.h" #include "lldb/Core/Debugger.h" #include "lldb/Core/Module.h" #include "lldb/Core/ValueObject.h" #include "lldb/Expression/DiagnosticManager.h" #include "lldb/Expression/ExpressionVariable.h" #include "lldb/Expression/UserExpression.h" #include "lldb/Symbol/CompileUnit.h" #include "lldb/Symbol/Symbol.h" #include "lldb/Symbol/TypeSystem.h" #include "lldb/Target/Process.h" #include "lldb/Target/Target.h" #include "lldb/Target/Thread.h" #include "lldb/Target/ThreadSpec.h" #include "lldb/Utility/LLDBLog.h" #include "lldb/Utility/Log.h" #include "lldb/Utility/StreamString.h" using namespace lldb; using namespace lldb_private; BreakpointLocation::BreakpointLocation(break_id_t loc_id, Breakpoint &owner, const Address &addr, lldb::tid_t tid, bool hardware, bool check_for_resolver) : m_should_resolve_indirect_functions(false), m_is_reexported(false), m_is_indirect(false), m_address(addr), m_owner(owner), m_condition_hash(0), m_loc_id(loc_id), m_hit_counter() { if (check_for_resolver) { Symbol *symbol = m_address.CalculateSymbolContextSymbol(); if (symbol && symbol->IsIndirect()) { SetShouldResolveIndirectFunctions(true); } } SetThreadIDInternal(tid); } BreakpointLocation::~BreakpointLocation() { ClearBreakpointSite(); } lldb::addr_t BreakpointLocation::GetLoadAddress() const { return m_address.GetOpcodeLoadAddress(&m_owner.GetTarget()); } const BreakpointOptions &BreakpointLocation::GetOptionsSpecifyingKind( BreakpointOptions::OptionKind kind) const { if (m_options_up && m_options_up->IsOptionSet(kind)) return *m_options_up; else return m_owner.GetOptions(); } Address &BreakpointLocation::GetAddress() { return m_address; } Breakpoint &BreakpointLocation::GetBreakpoint() { return m_owner; } Target &BreakpointLocation::GetTarget() { return m_owner.GetTarget(); } bool BreakpointLocation::IsEnabled() const { if (!m_owner.IsEnabled()) return false; else if (m_options_up != nullptr) return m_options_up->IsEnabled(); else return true; } void BreakpointLocation::SetEnabled(bool enabled) { GetLocationOptions().SetEnabled(enabled); if (enabled) { ResolveBreakpointSite(); } else { ClearBreakpointSite(); } SendBreakpointLocationChangedEvent(enabled ? eBreakpointEventTypeEnabled : eBreakpointEventTypeDisabled); } bool BreakpointLocation::IsAutoContinue() const { if (m_options_up && m_options_up->IsOptionSet(BreakpointOptions::eAutoContinue)) return m_options_up->IsAutoContinue(); else return m_owner.IsAutoContinue(); } void BreakpointLocation::SetAutoContinue(bool auto_continue) { GetLocationOptions().SetAutoContinue(auto_continue); SendBreakpointLocationChangedEvent(eBreakpointEventTypeAutoContinueChanged); } void BreakpointLocation::SetThreadID(lldb::tid_t thread_id) { SetThreadIDInternal(thread_id); SendBreakpointLocationChangedEvent(eBreakpointEventTypeThreadChanged); } lldb::tid_t BreakpointLocation::GetThreadID() { const ThreadSpec *thread_spec = GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec) .GetThreadSpecNoCreate(); if (thread_spec) return thread_spec->GetTID(); else return LLDB_INVALID_THREAD_ID; } void BreakpointLocation::SetThreadIndex(uint32_t index) { if (index != 0) GetLocationOptions().GetThreadSpec()->SetIndex(index); else { // If we're resetting this to an invalid thread id, then don't make an // options pointer just to do that. if (m_options_up != nullptr) m_options_up->GetThreadSpec()->SetIndex(index); } SendBreakpointLocationChangedEvent(eBreakpointEventTypeThreadChanged); } uint32_t BreakpointLocation::GetThreadIndex() const { const ThreadSpec *thread_spec = GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec) .GetThreadSpecNoCreate(); if (thread_spec) return thread_spec->GetIndex(); else return 0; } void BreakpointLocation::SetThreadName(const char *thread_name) { if (thread_name != nullptr) GetLocationOptions().GetThreadSpec()->SetName(thread_name); else { // If we're resetting this to an invalid thread id, then don't make an // options pointer just to do that. if (m_options_up != nullptr) m_options_up->GetThreadSpec()->SetName(thread_name); } SendBreakpointLocationChangedEvent(eBreakpointEventTypeThreadChanged); } const char *BreakpointLocation::GetThreadName() const { const ThreadSpec *thread_spec = GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec) .GetThreadSpecNoCreate(); if (thread_spec) return thread_spec->GetName(); else return nullptr; } void BreakpointLocation::SetQueueName(const char *queue_name) { if (queue_name != nullptr) GetLocationOptions().GetThreadSpec()->SetQueueName(queue_name); else { // If we're resetting this to an invalid thread id, then don't make an // options pointer just to do that. if (m_options_up != nullptr) m_options_up->GetThreadSpec()->SetQueueName(queue_name); } SendBreakpointLocationChangedEvent(eBreakpointEventTypeThreadChanged); } const char *BreakpointLocation::GetQueueName() const { const ThreadSpec *thread_spec = GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec) .GetThreadSpecNoCreate(); if (thread_spec) return thread_spec->GetQueueName(); else return nullptr; } bool BreakpointLocation::InvokeCallback(StoppointCallbackContext *context) { if (m_options_up != nullptr && m_options_up->HasCallback()) return m_options_up->InvokeCallback(context, m_owner.GetID(), GetID()); else return m_owner.InvokeCallback(context, GetID()); } bool BreakpointLocation::IsCallbackSynchronous() { if (m_options_up != nullptr && m_options_up->HasCallback()) return m_options_up->IsCallbackSynchronous(); else return m_owner.GetOptions().IsCallbackSynchronous(); } void BreakpointLocation::SetCallback(BreakpointHitCallback callback, void *baton, bool is_synchronous) { // The default "Baton" class will keep a copy of "baton" and won't free or // delete it when it goes out of scope. GetLocationOptions().SetCallback( callback, std::make_shared(baton), is_synchronous); SendBreakpointLocationChangedEvent(eBreakpointEventTypeCommandChanged); } void BreakpointLocation::SetCallback(BreakpointHitCallback callback, const BatonSP &baton_sp, bool is_synchronous) { GetLocationOptions().SetCallback(callback, baton_sp, is_synchronous); SendBreakpointLocationChangedEvent(eBreakpointEventTypeCommandChanged); } void BreakpointLocation::ClearCallback() { GetLocationOptions().ClearCallback(); } void BreakpointLocation::SetCondition(const char *condition) { GetLocationOptions().SetCondition(condition); SendBreakpointLocationChangedEvent(eBreakpointEventTypeConditionChanged); } const char *BreakpointLocation::GetConditionText(size_t *hash) const { return GetOptionsSpecifyingKind(BreakpointOptions::eCondition) .GetConditionText(hash); } bool BreakpointLocation::ConditionSaysStop(ExecutionContext &exe_ctx, Status &error) { Log *log = GetLog(LLDBLog::Breakpoints); std::lock_guard guard(m_condition_mutex); size_t condition_hash; const char *condition_text = GetConditionText(&condition_hash); if (!condition_text) { m_user_expression_sp.reset(); return false; } error.Clear(); DiagnosticManager diagnostics; if (condition_hash != m_condition_hash || !m_user_expression_sp || !m_user_expression_sp->IsParseCacheable() || !m_user_expression_sp->MatchesContext(exe_ctx)) { LanguageType language = eLanguageTypeUnknown; // See if we can figure out the language from the frame, otherwise use the // default language: CompileUnit *comp_unit = m_address.CalculateSymbolContextCompileUnit(); if (comp_unit) language = comp_unit->GetLanguage(); m_user_expression_sp.reset(GetTarget().GetUserExpressionForLanguage( condition_text, llvm::StringRef(), language, Expression::eResultTypeAny, EvaluateExpressionOptions(), nullptr, error)); if (error.Fail()) { LLDB_LOGF(log, "Error getting condition expression: %s.", error.AsCString()); m_user_expression_sp.reset(); return true; } if (!m_user_expression_sp->Parse(diagnostics, exe_ctx, eExecutionPolicyOnlyWhenNeeded, true, false)) { error.SetErrorStringWithFormat( "Couldn't parse conditional expression:\n%s", diagnostics.GetString().c_str()); m_user_expression_sp.reset(); return true; } m_condition_hash = condition_hash; } // We need to make sure the user sees any parse errors in their condition, so // we'll hook the constructor errors up to the debugger's Async I/O. ValueObjectSP result_value_sp; EvaluateExpressionOptions options; options.SetUnwindOnError(true); options.SetIgnoreBreakpoints(true); options.SetTryAllThreads(true); options.SetSuppressPersistentResult( true); // Don't generate a user variable for condition expressions. Status expr_error; diagnostics.Clear(); ExpressionVariableSP result_variable_sp; ExpressionResults result_code = m_user_expression_sp->Execute( diagnostics, exe_ctx, options, m_user_expression_sp, result_variable_sp); bool ret; if (result_code == eExpressionCompleted) { if (!result_variable_sp) { error.SetErrorString("Expression did not return a result"); return false; } result_value_sp = result_variable_sp->GetValueObject(); if (result_value_sp) { ret = result_value_sp->IsLogicalTrue(error); if (log) { if (error.Success()) { LLDB_LOGF(log, "Condition successfully evaluated, result is %s.\n", ret ? "true" : "false"); } else { error.SetErrorString( "Failed to get an integer result from the expression"); ret = false; } } } else { ret = false; error.SetErrorString("Failed to get any result from the expression"); } } else { ret = false; error.SetErrorStringWithFormat("Couldn't execute expression:\n%s", diagnostics.GetString().c_str()); } return ret; } uint32_t BreakpointLocation::GetIgnoreCount() const { return GetOptionsSpecifyingKind(BreakpointOptions::eIgnoreCount) .GetIgnoreCount(); } void BreakpointLocation::SetIgnoreCount(uint32_t n) { GetLocationOptions().SetIgnoreCount(n); SendBreakpointLocationChangedEvent(eBreakpointEventTypeIgnoreChanged); } void BreakpointLocation::DecrementIgnoreCount() { if (m_options_up != nullptr) { uint32_t loc_ignore = m_options_up->GetIgnoreCount(); if (loc_ignore != 0) m_options_up->SetIgnoreCount(loc_ignore - 1); } } bool BreakpointLocation::IgnoreCountShouldStop() { uint32_t owner_ignore = GetBreakpoint().GetIgnoreCount(); uint32_t loc_ignore = 0; if (m_options_up != nullptr) loc_ignore = m_options_up->GetIgnoreCount(); if (loc_ignore != 0 || owner_ignore != 0) { m_owner.DecrementIgnoreCount(); DecrementIgnoreCount(); // Have to decrement our owners' ignore count, // since it won't get a chance to. return false; } return true; } BreakpointOptions &BreakpointLocation::GetLocationOptions() { // If we make the copy we don't copy the callbacks because that is // potentially expensive and we don't want to do that for the simple case // where someone is just disabling the location. if (m_options_up == nullptr) m_options_up = std::make_unique(false); return *m_options_up; } bool BreakpointLocation::ValidForThisThread(Thread &thread) { return thread.MatchesSpec( GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec) .GetThreadSpecNoCreate()); } // RETURNS - true if we should stop at this breakpoint, false if we // should continue. Note, we don't check the thread spec for the breakpoint // here, since if the breakpoint is not for this thread, then the event won't // even get reported, so the check is redundant. bool BreakpointLocation::ShouldStop(StoppointCallbackContext *context) { bool should_stop = true; Log *log = GetLog(LLDBLog::Breakpoints); // Do this first, if a location is disabled, it shouldn't increment its hit // count. if (!IsEnabled()) return false; // We only run synchronous callbacks in ShouldStop: context->is_synchronous = true; should_stop = InvokeCallback(context); if (log) { StreamString s; GetDescription(&s, lldb::eDescriptionLevelVerbose); LLDB_LOGF(log, "Hit breakpoint location: %s, %s.\n", s.GetData(), should_stop ? "stopping" : "continuing"); } return should_stop; } void BreakpointLocation::BumpHitCount() { if (IsEnabled()) { // Step our hit count, and also step the hit count of the owner. m_hit_counter.Increment(); m_owner.m_hit_counter.Increment(); } } void BreakpointLocation::UndoBumpHitCount() { if (IsEnabled()) { // Step our hit count, and also step the hit count of the owner. m_hit_counter.Decrement(); m_owner.m_hit_counter.Decrement(); } } bool BreakpointLocation::IsResolved() const { return m_bp_site_sp.get() != nullptr; } lldb::BreakpointSiteSP BreakpointLocation::GetBreakpointSite() const { return m_bp_site_sp; } bool BreakpointLocation::ResolveBreakpointSite() { if (m_bp_site_sp) return true; Process *process = m_owner.GetTarget().GetProcessSP().get(); if (process == nullptr) return false; lldb::break_id_t new_id = process->CreateBreakpointSite(shared_from_this(), m_owner.IsHardware()); if (new_id == LLDB_INVALID_BREAK_ID) { Log *log = GetLog(LLDBLog::Breakpoints); if (log) log->Warning("Failed to add breakpoint site at 0x%" PRIx64, m_address.GetOpcodeLoadAddress(&m_owner.GetTarget())); } return IsResolved(); } bool BreakpointLocation::SetBreakpointSite(BreakpointSiteSP &bp_site_sp) { m_bp_site_sp = bp_site_sp; SendBreakpointLocationChangedEvent(eBreakpointEventTypeLocationsResolved); return true; } bool BreakpointLocation::ClearBreakpointSite() { if (m_bp_site_sp.get()) { ProcessSP process_sp(m_owner.GetTarget().GetProcessSP()); // If the process exists, get it to remove the owner, it will remove the // physical implementation of the breakpoint as well if there are no more // owners. Otherwise just remove this owner. if (process_sp) process_sp->RemoveConstituentFromBreakpointSite(GetBreakpoint().GetID(), GetID(), m_bp_site_sp); else m_bp_site_sp->RemoveConstituent(GetBreakpoint().GetID(), GetID()); m_bp_site_sp.reset(); return true; } return false; } void BreakpointLocation::GetDescription(Stream *s, lldb::DescriptionLevel level) { SymbolContext sc; // If the description level is "initial" then the breakpoint is printing out // our initial state, and we should let it decide how it wants to print our // label. if (level != eDescriptionLevelInitial) { s->Indent(); BreakpointID::GetCanonicalReference(s, m_owner.GetID(), GetID()); } if (level == lldb::eDescriptionLevelBrief) return; if (level != eDescriptionLevelInitial) s->PutCString(": "); if (level == lldb::eDescriptionLevelVerbose) s->IndentMore(); if (m_address.IsSectionOffset()) { m_address.CalculateSymbolContext(&sc); if (level == lldb::eDescriptionLevelFull || level == eDescriptionLevelInitial) { if (IsReExported()) s->PutCString("re-exported target = "); else s->PutCString("where = "); sc.DumpStopContext(s, m_owner.GetTarget().GetProcessSP().get(), m_address, false, true, false, true, true, true); } else { if (sc.module_sp) { s->EOL(); s->Indent("module = "); sc.module_sp->GetFileSpec().Dump(s->AsRawOstream()); } if (sc.comp_unit != nullptr) { s->EOL(); s->Indent("compile unit = "); sc.comp_unit->GetPrimaryFile().GetFilename().Dump(s); if (sc.function != nullptr) { s->EOL(); s->Indent("function = "); s->PutCString(sc.function->GetName().AsCString("")); if (ConstString mangled_name = sc.function->GetMangled().GetMangledName()) { s->EOL(); s->Indent("mangled function = "); s->PutCString(mangled_name.AsCString()); } } if (sc.line_entry.line > 0) { s->EOL(); s->Indent("location = "); sc.line_entry.DumpStopContext(s, true); } } else { // If we don't have a comp unit, see if we have a symbol we can print. if (sc.symbol) { s->EOL(); if (IsReExported()) s->Indent("re-exported target = "); else s->Indent("symbol = "); s->PutCString(sc.symbol->GetName().AsCString("")); } } } } if (level == lldb::eDescriptionLevelVerbose) { s->EOL(); s->Indent(); } if (m_address.IsSectionOffset() && (level == eDescriptionLevelFull || level == eDescriptionLevelInitial)) s->Printf(", "); s->Printf("address = "); ExecutionContextScope *exe_scope = nullptr; Target *target = &m_owner.GetTarget(); if (target) exe_scope = target->GetProcessSP().get(); if (exe_scope == nullptr) exe_scope = target; if (level == eDescriptionLevelInitial) m_address.Dump(s, exe_scope, Address::DumpStyleLoadAddress, Address::DumpStyleFileAddress); else m_address.Dump(s, exe_scope, Address::DumpStyleLoadAddress, Address::DumpStyleModuleWithFileAddress); if (IsIndirect() && m_bp_site_sp) { Address resolved_address; resolved_address.SetLoadAddress(m_bp_site_sp->GetLoadAddress(), target); Symbol *resolved_symbol = resolved_address.CalculateSymbolContextSymbol(); if (resolved_symbol) { if (level == eDescriptionLevelFull || level == eDescriptionLevelInitial) s->Printf(", "); else if (level == lldb::eDescriptionLevelVerbose) { s->EOL(); s->Indent(); } s->Printf("indirect target = %s", resolved_symbol->GetName().GetCString()); } } bool is_resolved = IsResolved(); bool is_hardware = is_resolved && m_bp_site_sp->IsHardware(); if (level == lldb::eDescriptionLevelVerbose) { s->EOL(); s->Indent(); s->Printf("resolved = %s\n", is_resolved ? "true" : "false"); s->Indent(); s->Printf("hardware = %s\n", is_hardware ? "true" : "false"); s->Indent(); s->Printf("hit count = %-4u\n", GetHitCount()); if (m_options_up) { s->Indent(); m_options_up->GetDescription(s, level); s->EOL(); } s->IndentLess(); } else if (level != eDescriptionLevelInitial) { s->Printf(", %sresolved, %shit count = %u ", (is_resolved ? "" : "un"), (is_hardware ? "hardware, " : ""), GetHitCount()); if (m_options_up) { m_options_up->GetDescription(s, level); } } } void BreakpointLocation::Dump(Stream *s) const { if (s == nullptr) return; bool is_resolved = IsResolved(); bool is_hardware = is_resolved && m_bp_site_sp->IsHardware(); lldb::tid_t tid = GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec) .GetThreadSpecNoCreate() ->GetTID(); s->Printf("BreakpointLocation %u: tid = %4.4" PRIx64 " load addr = 0x%8.8" PRIx64 " state = %s type = %s breakpoint " "hit_count = %-4u ignore_count = %-4u", GetID(), tid, (uint64_t)m_address.GetOpcodeLoadAddress(&m_owner.GetTarget()), (m_options_up ? m_options_up->IsEnabled() : m_owner.IsEnabled()) ? "enabled " : "disabled", is_hardware ? "hardware" : "software", GetHitCount(), GetOptionsSpecifyingKind(BreakpointOptions::eIgnoreCount) .GetIgnoreCount()); } void BreakpointLocation::SendBreakpointLocationChangedEvent( lldb::BreakpointEventType eventKind) { if (!m_owner.IsInternal() && m_owner.GetTarget().EventTypeHasListeners( Target::eBroadcastBitBreakpointChanged)) { auto data_sp = std::make_shared( eventKind, m_owner.shared_from_this()); data_sp->GetBreakpointLocationCollection().Add(shared_from_this()); m_owner.GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data_sp); } } void BreakpointLocation::SwapLocation(BreakpointLocationSP swap_from) { m_address = swap_from->m_address; m_should_resolve_indirect_functions = swap_from->m_should_resolve_indirect_functions; m_is_reexported = swap_from->m_is_reexported; m_is_indirect = swap_from->m_is_indirect; m_user_expression_sp.reset(); } void BreakpointLocation::SetThreadIDInternal(lldb::tid_t thread_id) { if (thread_id != LLDB_INVALID_THREAD_ID) GetLocationOptions().SetThreadID(thread_id); else { // If we're resetting this to an invalid thread id, then don't make an // options pointer just to do that. if (m_options_up != nullptr) m_options_up->SetThreadID(thread_id); } }