//===- FuzzerUtilDarwin.cpp - Misc utils ----------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // Misc utils for Darwin. //===----------------------------------------------------------------------===// #include "FuzzerPlatform.h" #if LIBFUZZER_APPLE #include "FuzzerCommand.h" #include "FuzzerIO.h" #include #include #include #include #include #include #include // There is no header for this on macOS so declare here extern "C" char **environ; namespace fuzzer { static std::mutex SignalMutex; // Global variables used to keep track of how signal handling should be // restored. They should **not** be accessed without holding `SignalMutex`. static int ActiveThreadCount = 0; static struct sigaction OldSigIntAction; static struct sigaction OldSigQuitAction; static sigset_t OldBlockedSignalsSet; // This is a reimplementation of Libc's `system()`. On Darwin the Libc // implementation contains a mutex which prevents it from being used // concurrently. This implementation **can** be used concurrently. It sets the // signal handlers when the first thread enters and restores them when the last // thread finishes execution of the function and ensures this is not racey by // using a mutex. int ExecuteCommand(const Command &Cmd) { std::string CmdLine = Cmd.toString(); posix_spawnattr_t SpawnAttributes; if (posix_spawnattr_init(&SpawnAttributes)) return -1; // Block and ignore signals of the current process when the first thread // enters. { std::lock_guard Lock(SignalMutex); if (ActiveThreadCount == 0) { static struct sigaction IgnoreSignalAction; sigset_t BlockedSignalsSet; memset(&IgnoreSignalAction, 0, sizeof(IgnoreSignalAction)); IgnoreSignalAction.sa_handler = SIG_IGN; if (sigaction(SIGINT, &IgnoreSignalAction, &OldSigIntAction) == -1) { Printf("Failed to ignore SIGINT\n"); (void)posix_spawnattr_destroy(&SpawnAttributes); return -1; } if (sigaction(SIGQUIT, &IgnoreSignalAction, &OldSigQuitAction) == -1) { Printf("Failed to ignore SIGQUIT\n"); // Try our best to restore the signal handlers. (void)sigaction(SIGINT, &OldSigIntAction, NULL); (void)posix_spawnattr_destroy(&SpawnAttributes); return -1; } (void)sigemptyset(&BlockedSignalsSet); (void)sigaddset(&BlockedSignalsSet, SIGCHLD); if (sigprocmask(SIG_BLOCK, &BlockedSignalsSet, &OldBlockedSignalsSet) == -1) { Printf("Failed to block SIGCHLD\n"); // Try our best to restore the signal handlers. (void)sigaction(SIGQUIT, &OldSigQuitAction, NULL); (void)sigaction(SIGINT, &OldSigIntAction, NULL); (void)posix_spawnattr_destroy(&SpawnAttributes); return -1; } } ++ActiveThreadCount; } // NOTE: Do not introduce any new `return` statements past this // point. It is important that `ActiveThreadCount` always be decremented // when leaving this function. // Make sure the child process uses the default handlers for the // following signals rather than inheriting what the parent has. sigset_t DefaultSigSet; (void)sigemptyset(&DefaultSigSet); (void)sigaddset(&DefaultSigSet, SIGQUIT); (void)sigaddset(&DefaultSigSet, SIGINT); (void)posix_spawnattr_setsigdefault(&SpawnAttributes, &DefaultSigSet); // Make sure the child process doesn't block SIGCHLD (void)posix_spawnattr_setsigmask(&SpawnAttributes, &OldBlockedSignalsSet); short SpawnFlags = POSIX_SPAWN_SETSIGDEF | POSIX_SPAWN_SETSIGMASK; (void)posix_spawnattr_setflags(&SpawnAttributes, SpawnFlags); pid_t Pid; char **Environ = environ; // Read from global const char *CommandCStr = CmdLine.c_str(); char *const Argv[] = { strdup("sh"), strdup("-c"), strdup(CommandCStr), NULL }; int ErrorCode = 0, ProcessStatus = 0; // FIXME: We probably shouldn't hardcode the shell path. ErrorCode = posix_spawn(&Pid, "/bin/sh", NULL, &SpawnAttributes, Argv, Environ); (void)posix_spawnattr_destroy(&SpawnAttributes); if (!ErrorCode) { pid_t SavedPid = Pid; do { // Repeat until call completes uninterrupted. Pid = waitpid(SavedPid, &ProcessStatus, /*options=*/0); } while (Pid == -1 && errno == EINTR); if (Pid == -1) { // Fail for some other reason. ProcessStatus = -1; } } else if (ErrorCode == ENOMEM || ErrorCode == EAGAIN) { // Fork failure. ProcessStatus = -1; } else { // Shell execution failure. ProcessStatus = W_EXITCODE(127, 0); } for (unsigned i = 0, n = sizeof(Argv) / sizeof(Argv[0]); i < n; ++i) free(Argv[i]); // Restore the signal handlers of the current process when the last thread // using this function finishes. { std::lock_guard Lock(SignalMutex); --ActiveThreadCount; if (ActiveThreadCount == 0) { bool FailedRestore = false; if (sigaction(SIGINT, &OldSigIntAction, NULL) == -1) { Printf("Failed to restore SIGINT handling\n"); FailedRestore = true; } if (sigaction(SIGQUIT, &OldSigQuitAction, NULL) == -1) { Printf("Failed to restore SIGQUIT handling\n"); FailedRestore = true; } if (sigprocmask(SIG_BLOCK, &OldBlockedSignalsSet, NULL) == -1) { Printf("Failed to unblock SIGCHLD\n"); FailedRestore = true; } if (FailedRestore) ProcessStatus = -1; } } return ProcessStatus; } void DiscardOutput(int Fd) { FILE* Temp = fopen("/dev/null", "w"); if (!Temp) return; dup2(fileno(Temp), Fd); fclose(Temp); } void SetThreadName(std::thread &thread, const std::string &name) { // TODO ? // Darwin allows to set the name only on the current thread it seems } } // namespace fuzzer #endif // LIBFUZZER_APPLE