//===- HLSLRootSignatureValidations.cpp - HLSL Root Signature helpers -----===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// /// \file This file contains helpers for working with HLSL Root Signatures. /// //===----------------------------------------------------------------------===// #include "llvm/Frontend/HLSL/RootSignatureValidations.h" #include namespace llvm { namespace hlsl { namespace rootsig { bool verifyRootFlag(uint32_t Flags) { return (Flags & ~0xfff) == 0; } bool verifyVersion(uint32_t Version) { return (Version == 1 || Version == 2); } bool verifyRegisterValue(uint32_t RegisterValue) { return RegisterValue != ~0U; } // This Range is reserverved, therefore invalid, according to the spec // https://github.com/llvm/wg-hlsl/blob/main/proposals/0002-root-signature-in-clang.md#all-the-values-should-be-legal bool verifyRegisterSpace(uint32_t RegisterSpace) { return !(RegisterSpace >= 0xFFFFFFF0 && RegisterSpace <= 0xFFFFFFFF); } bool verifyRootDescriptorFlag(uint32_t Version, uint32_t FlagsVal) { using FlagT = dxbc::RootDescriptorFlags; FlagT Flags = FlagT(FlagsVal); if (Version == 1) return Flags == FlagT::DataVolatile; assert(Version == 2 && "Provided invalid root signature version"); // The data-specific flags are mutually exclusive. FlagT DataFlags = FlagT::DataVolatile | FlagT::DataStatic | FlagT::DataStaticWhileSetAtExecute; if (popcount(llvm::to_underlying(Flags & DataFlags)) > 1) return false; // Only a data flag or no flags is valid return (Flags | DataFlags) == DataFlags; } bool verifyRangeType(uint32_t Type) { switch (Type) { case llvm::to_underlying(dxbc::DescriptorRangeType::CBV): case llvm::to_underlying(dxbc::DescriptorRangeType::SRV): case llvm::to_underlying(dxbc::DescriptorRangeType::UAV): case llvm::to_underlying(dxbc::DescriptorRangeType::Sampler): return true; }; return false; } bool verifyDescriptorRangeFlag(uint32_t Version, uint32_t Type, uint32_t FlagsVal) { using FlagT = dxbc::DescriptorRangeFlags; FlagT Flags = FlagT(FlagsVal); const bool IsSampler = (Type == llvm::to_underlying(dxbc::DescriptorRangeType::Sampler)); if (Version == 1) { // Since the metadata is unversioned, we expect to explicitly see the values // that map to the version 1 behaviour here. if (IsSampler) return Flags == FlagT::DescriptorsVolatile; return Flags == (FlagT::DataVolatile | FlagT::DescriptorsVolatile); } // The data-specific flags are mutually exclusive. FlagT DataFlags = FlagT::DataVolatile | FlagT::DataStatic | FlagT::DataStaticWhileSetAtExecute; if (popcount(llvm::to_underlying(Flags & DataFlags)) > 1) return false; // The descriptor-specific flags are mutually exclusive. FlagT DescriptorFlags = FlagT::DescriptorsStaticKeepingBufferBoundsChecks | FlagT::DescriptorsVolatile; if (popcount(llvm::to_underlying(Flags & DescriptorFlags)) > 1) return false; // For volatile descriptors, DATA_is never valid. if ((Flags & FlagT::DescriptorsVolatile) == FlagT::DescriptorsVolatile) { FlagT Mask = FlagT::DescriptorsVolatile; if (!IsSampler) { Mask |= FlagT::DataVolatile; Mask |= FlagT::DataStaticWhileSetAtExecute; } return (Flags & ~Mask) == FlagT::None; } // For "KEEPING_BUFFER_BOUNDS_CHECKS" descriptors, // the other data-specific flags may all be set. if ((Flags & FlagT::DescriptorsStaticKeepingBufferBoundsChecks) == FlagT::DescriptorsStaticKeepingBufferBoundsChecks) { FlagT Mask = FlagT::DescriptorsStaticKeepingBufferBoundsChecks; if (!IsSampler) { Mask |= FlagT::DataVolatile; Mask |= FlagT::DataStatic; Mask |= FlagT::DataStaticWhileSetAtExecute; } return (Flags & ~Mask) == FlagT::None; } // When no descriptor flag is set, any data flag is allowed. FlagT Mask = FlagT::None; if (!IsSampler) { Mask |= FlagT::DataVolatile; Mask |= FlagT::DataStaticWhileSetAtExecute; Mask |= FlagT::DataStatic; } return (Flags & ~Mask) == FlagT::None; } bool verifyNumDescriptors(uint32_t NumDescriptors) { return NumDescriptors > 0; } bool verifySamplerFilter(uint32_t Value) { switch (Value) { #define FILTER(Num, Val) case llvm::to_underlying(dxbc::SamplerFilter::Val): #include "llvm/BinaryFormat/DXContainerConstants.def" return true; } return false; } // Values allowed here: // https://learn.microsoft.com/en-us/windows/win32/api/d3d12/ne-d3d12-d3d12_texture_address_mode#syntax bool verifyAddress(uint32_t Address) { switch (Address) { #define TEXTURE_ADDRESS_MODE(Num, Val) \ case llvm::to_underlying(dxbc::TextureAddressMode::Val): #include "llvm/BinaryFormat/DXContainerConstants.def" return true; } return false; } bool verifyMipLODBias(float MipLODBias) { return MipLODBias >= -16.f && MipLODBias <= 15.99f; } bool verifyMaxAnisotropy(uint32_t MaxAnisotropy) { return MaxAnisotropy <= 16u; } bool verifyComparisonFunc(uint32_t ComparisonFunc) { switch (ComparisonFunc) { #define COMPARISON_FUNC(Num, Val) \ case llvm::to_underlying(dxbc::ComparisonFunc::Val): #include "llvm/BinaryFormat/DXContainerConstants.def" return true; } return false; } bool verifyBorderColor(uint32_t BorderColor) { switch (BorderColor) { #define STATIC_BORDER_COLOR(Num, Val) \ case llvm::to_underlying(dxbc::StaticBorderColor::Val): #include "llvm/BinaryFormat/DXContainerConstants.def" return true; } return false; } bool verifyLOD(float LOD) { return !std::isnan(LOD); } std::optional ResourceRange::getOverlapping(const RangeInfo &Info) const { MapT::const_iterator Interval = Intervals.find(Info.LowerBound); if (!Interval.valid() || Info.UpperBound < Interval.start()) return std::nullopt; return Interval.value(); } const RangeInfo *ResourceRange::lookup(uint32_t X) const { return Intervals.lookup(X, nullptr); } void ResourceRange::clear() { return Intervals.clear(); } std::optional ResourceRange::insert(const RangeInfo &Info) { uint32_t LowerBound = Info.LowerBound; uint32_t UpperBound = Info.UpperBound; std::optional Res = std::nullopt; MapT::iterator Interval = Intervals.begin(); while (true) { if (UpperBound < LowerBound) break; Interval.advanceTo(LowerBound); if (!Interval.valid()) // No interval found break; // Let Interval = [x;y] and [LowerBound;UpperBound] = [a;b] and note that // a <= y implicitly from Intervals.find(LowerBound) if (UpperBound < Interval.start()) break; // found interval does not overlap with inserted one if (!Res.has_value()) // Update to be the first found intersection Res = Interval.value(); if (Interval.start() <= LowerBound && UpperBound <= Interval.stop()) { // x <= a <= b <= y implies that [a;b] is covered by [x;y] // -> so we don't need to insert this, report an overlap return Res; } else if (LowerBound <= Interval.start() && Interval.stop() <= UpperBound) { // a <= x <= y <= b implies that [x;y] is covered by [a;b] // -> so remove the existing interval that we will cover with the // overwrite Interval.erase(); } else if (LowerBound < Interval.start() && UpperBound <= Interval.stop()) { // a < x <= b <= y implies that [a; x] is not covered but [x;b] is // -> so set b = x - 1 such that [a;x-1] is now the interval to insert UpperBound = Interval.start() - 1; } else if (Interval.start() <= LowerBound && Interval.stop() < UpperBound) { // a < x <= b <= y implies that [y; b] is not covered but [a;y] is // -> so set a = y + 1 such that [y+1;b] is now the interval to insert LowerBound = Interval.stop() + 1; } } assert(LowerBound <= UpperBound && "Attempting to insert an empty interval"); Intervals.insert(LowerBound, UpperBound, &Info); return Res; } llvm::SmallVector findOverlappingRanges(ArrayRef Infos) { // It is expected that Infos is filled with valid RangeInfos and that // they are sorted with respect to the RangeInfo Overlaps; using GroupT = std::pair; // First we will init our state to track: if (Infos.size() == 0) return Overlaps; // No ranges to overlap GroupT CurGroup = {Infos[0].Class, Infos[0].Space}; // Create a ResourceRange for each Visibility ResourceRange::MapT::Allocator Allocator; std::array Ranges = { ResourceRange(Allocator), // All ResourceRange(Allocator), // Vertex ResourceRange(Allocator), // Hull ResourceRange(Allocator), // Domain ResourceRange(Allocator), // Geometry ResourceRange(Allocator), // Pixel ResourceRange(Allocator), // Amplification ResourceRange(Allocator), // Mesh }; // Reset the ResourceRanges for when we iterate through a new group auto ClearRanges = [&Ranges]() { for (ResourceRange &Range : Ranges) Range.clear(); }; // Iterate through collected RangeInfos for (const RangeInfo &Info : Infos) { GroupT InfoGroup = {Info.Class, Info.Space}; // Reset our ResourceRanges when we enter a new group if (CurGroup != InfoGroup) { ClearRanges(); CurGroup = InfoGroup; } // Insert range info into corresponding Visibility ResourceRange ResourceRange &VisRange = Ranges[llvm::to_underlying(Info.Visibility)]; if (std::optional Overlapping = VisRange.insert(Info)) Overlaps.push_back(OverlappingRanges(&Info, Overlapping.value())); // Check for overlap in all overlapping Visibility ResourceRanges // // If the range that we are inserting has ShaderVisiblity::All it needs to // check for an overlap in all other visibility types as well. // Otherwise, the range that is inserted needs to check that it does not // overlap with ShaderVisibility::All. // // OverlapRanges will be an ArrayRef to all non-all visibility // ResourceRanges in the former case and it will be an ArrayRef to just the // all visiblity ResourceRange in the latter case. ArrayRef OverlapRanges = Info.Visibility == llvm::dxbc::ShaderVisibility::All ? ArrayRef{Ranges}.drop_front() : ArrayRef{Ranges}.take_front(); for (const ResourceRange &Range : OverlapRanges) if (std::optional Overlapping = Range.getOverlapping(Info)) Overlaps.push_back(OverlappingRanges(&Info, Overlapping.value())); } return Overlaps; } } // namespace rootsig } // namespace hlsl } // namespace llvm