//===-- ThreadPlanStepInRange.cpp -----------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "lldb/Target/ThreadPlanStepInRange.h" #include "lldb/Core/Architecture.h" #include "lldb/Core/Module.h" #include "lldb/Symbol/Function.h" #include "lldb/Symbol/Symbol.h" #include "lldb/Target/Process.h" #include "lldb/Target/RegisterContext.h" #include "lldb/Target/SectionLoadList.h" #include "lldb/Target/Target.h" #include "lldb/Target/Thread.h" #include "lldb/Target/ThreadPlanStepOut.h" #include "lldb/Target/ThreadPlanStepThrough.h" #include "lldb/Utility/LLDBLog.h" #include "lldb/Utility/Log.h" #include "lldb/Utility/RegularExpression.h" #include "lldb/Utility/Stream.h" using namespace lldb; using namespace lldb_private; uint32_t ThreadPlanStepInRange::s_default_flag_values = ThreadPlanShouldStopHere::eStepInAvoidNoDebug; // ThreadPlanStepInRange: Step through a stack range, either stepping over or // into based on the value of \a type. ThreadPlanStepInRange::ThreadPlanStepInRange( Thread &thread, const AddressRange &range, const SymbolContext &addr_context, const char *step_into_target, lldb::RunMode stop_others, LazyBool step_in_avoids_code_without_debug_info, LazyBool step_out_avoids_code_without_debug_info) : ThreadPlanStepRange(ThreadPlan::eKindStepInRange, "Step Range stepping in", thread, range, addr_context, stop_others), ThreadPlanShouldStopHere(this), m_step_past_prologue(true), m_virtual_step(false), m_step_into_target(step_into_target) { SetCallbacks(); SetFlagsToDefault(); SetupAvoidNoDebug(step_in_avoids_code_without_debug_info, step_out_avoids_code_without_debug_info); } ThreadPlanStepInRange::~ThreadPlanStepInRange() = default; void ThreadPlanStepInRange::SetupAvoidNoDebug( LazyBool step_in_avoids_code_without_debug_info, LazyBool step_out_avoids_code_without_debug_info) { bool avoid_nodebug = true; Thread &thread = GetThread(); switch (step_in_avoids_code_without_debug_info) { case eLazyBoolYes: avoid_nodebug = true; break; case eLazyBoolNo: avoid_nodebug = false; break; case eLazyBoolCalculate: avoid_nodebug = thread.GetStepInAvoidsNoDebug(); break; } if (avoid_nodebug) GetFlags().Set(ThreadPlanShouldStopHere::eStepInAvoidNoDebug); else GetFlags().Clear(ThreadPlanShouldStopHere::eStepInAvoidNoDebug); switch (step_out_avoids_code_without_debug_info) { case eLazyBoolYes: avoid_nodebug = true; break; case eLazyBoolNo: avoid_nodebug = false; break; case eLazyBoolCalculate: avoid_nodebug = thread.GetStepOutAvoidsNoDebug(); break; } if (avoid_nodebug) GetFlags().Set(ThreadPlanShouldStopHere::eStepOutAvoidNoDebug); else GetFlags().Clear(ThreadPlanShouldStopHere::eStepOutAvoidNoDebug); } void ThreadPlanStepInRange::GetDescription(Stream *s, lldb::DescriptionLevel level) { auto PrintFailureIfAny = [&]() { if (m_status.Success()) return; s->Printf(" failed (%s)", m_status.AsCString()); }; if (level == lldb::eDescriptionLevelBrief) { s->Printf("step in"); PrintFailureIfAny(); return; } s->Printf("Stepping in"); bool printed_line_info = false; if (m_addr_context.line_entry.IsValid()) { s->Printf(" through line "); m_addr_context.line_entry.DumpStopContext(s, false); printed_line_info = true; } const char *step_into_target = m_step_into_target.AsCString(); if (step_into_target && step_into_target[0] != '\0') s->Printf(" targeting %s", m_step_into_target.AsCString()); if (!printed_line_info || level == eDescriptionLevelVerbose) { s->Printf(" using ranges:"); DumpRanges(s); } PrintFailureIfAny(); s->PutChar('.'); } bool ThreadPlanStepInRange::ShouldStop(Event *event_ptr) { Log *log = GetLog(LLDBLog::Step); if (log) { StreamString s; DumpAddress(s.AsRawOstream(), GetThread().GetRegisterContext()->GetPC(), GetTarget().GetArchitecture().GetAddressByteSize()); LLDB_LOGF(log, "ThreadPlanStepInRange reached %s.", s.GetData()); } if (IsPlanComplete()) return true; m_no_more_plans = false; if (m_sub_plan_sp && m_sub_plan_sp->IsPlanComplete()) { if (!m_sub_plan_sp->PlanSucceeded()) { SetPlanComplete(); m_no_more_plans = true; return true; } else m_sub_plan_sp.reset(); } if (m_virtual_step) { // If we've just completed a virtual step, all we need to do is check for a // ShouldStopHere plan, and otherwise we're done. // FIXME - This can be both a step in and a step out. Probably should // record which in the m_virtual_step. m_sub_plan_sp = CheckShouldStopHereAndQueueStepOut(eFrameCompareYounger, m_status); } else { // Stepping through should be done running other threads in general, since // we're setting a breakpoint and continuing. So only stop others if we // are explicitly told to do so. bool stop_others = (m_stop_others == lldb::eOnlyThisThread); FrameComparison frame_order = CompareCurrentFrameToStartFrame(); Thread &thread = GetThread(); if (frame_order == eFrameCompareOlder || frame_order == eFrameCompareSameParent) { // If we're in an older frame then we should stop. // // A caveat to this is if we think the frame is older but we're actually // in a trampoline. // I'm going to make the assumption that you wouldn't RETURN to a // trampoline. So if we are in a trampoline we think the frame is older // because the trampoline confused the backtracer. m_sub_plan_sp = thread.QueueThreadPlanForStepThrough( m_stack_id, false, stop_others, m_status); if (!m_sub_plan_sp) { // Otherwise check the ShouldStopHere for step out: m_sub_plan_sp = CheckShouldStopHereAndQueueStepOut(frame_order, m_status); if (log) { if (m_sub_plan_sp) LLDB_LOGF(log, "ShouldStopHere found plan to step out of this frame."); else LLDB_LOGF(log, "ShouldStopHere no plan to step out of this frame."); } } else if (log) { LLDB_LOGF( log, "Thought I stepped out, but in fact arrived at a trampoline."); } } else if (frame_order == eFrameCompareEqual && InSymbol()) { // If we are not in a place we should step through, we're done. One // tricky bit here is that some stubs don't push a frame, so we have to // check both the case of a frame that is younger, or the same as this // frame. However, if the frame is the same, and we are still in the // symbol we started in, the we don't need to do this. This first check // isn't strictly necessary, but it is more efficient. // If we're still in the range, keep going, either by running to the next // branch breakpoint, or by stepping. if (InRange()) { SetNextBranchBreakpoint(); return false; } SetPlanComplete(); m_no_more_plans = true; return true; } // If we get to this point, we're not going to use a previously set "next // branch" breakpoint, so delete it: ClearNextBranchBreakpoint(); // We may have set the plan up above in the FrameIsOlder section: if (!m_sub_plan_sp) m_sub_plan_sp = thread.QueueThreadPlanForStepThrough( m_stack_id, false, stop_others, m_status); if (log) { if (m_sub_plan_sp) LLDB_LOGF(log, "Found a step through plan: %s", m_sub_plan_sp->GetName()); else LLDB_LOGF(log, "No step through plan found."); } // If not, give the "should_stop" callback a chance to push a plan to get // us out of here. But only do that if we actually have stepped in. if (!m_sub_plan_sp && frame_order == eFrameCompareYounger) m_sub_plan_sp = CheckShouldStopHereAndQueueStepOut(frame_order, m_status); // If we've stepped in and we are going to stop here, check to see if we // were asked to run past the prologue, and if so do that. if (!m_sub_plan_sp && frame_order == eFrameCompareYounger && m_step_past_prologue) { lldb::StackFrameSP curr_frame = thread.GetStackFrameAtIndex(0); if (curr_frame) { size_t bytes_to_skip = 0; lldb::addr_t curr_addr = thread.GetRegisterContext()->GetPC(); Address func_start_address; SymbolContext sc = curr_frame->GetSymbolContext(eSymbolContextFunction | eSymbolContextSymbol); if (sc.function) { func_start_address = sc.function->GetAddressRange().GetBaseAddress(); if (curr_addr == func_start_address.GetLoadAddress(&GetTarget())) bytes_to_skip = sc.function->GetPrologueByteSize(); } else if (sc.symbol) { func_start_address = sc.symbol->GetAddress(); if (curr_addr == func_start_address.GetLoadAddress(&GetTarget())) bytes_to_skip = sc.symbol->GetPrologueByteSize(); } if (bytes_to_skip == 0 && sc.symbol) { const Architecture *arch = GetTarget().GetArchitecturePlugin(); if (arch) { Address curr_sec_addr; GetTarget().GetSectionLoadList().ResolveLoadAddress(curr_addr, curr_sec_addr); bytes_to_skip = arch->GetBytesToSkip(*sc.symbol, curr_sec_addr); } } if (bytes_to_skip != 0) { func_start_address.Slide(bytes_to_skip); log = GetLog(LLDBLog::Step); LLDB_LOGF(log, "Pushing past prologue "); m_sub_plan_sp = thread.QueueThreadPlanForRunToAddress( false, func_start_address, true, m_status); } } } } if (!m_sub_plan_sp) { m_no_more_plans = true; SetPlanComplete(); return true; } else { m_no_more_plans = false; m_sub_plan_sp->SetPrivate(true); return false; } } void ThreadPlanStepInRange::SetAvoidRegexp(const char *name) { if (m_avoid_regexp_up) *m_avoid_regexp_up = RegularExpression(name); else m_avoid_regexp_up = std::make_unique(name); } void ThreadPlanStepInRange::SetDefaultFlagValue(uint32_t new_value) { // TODO: Should we test this for sanity? ThreadPlanStepInRange::s_default_flag_values = new_value; } bool ThreadPlanStepInRange::FrameMatchesAvoidCriteria() { StackFrame *frame = GetThread().GetStackFrameAtIndex(0).get(); // Check the library list first, as that's cheapest: bool libraries_say_avoid = false; FileSpecList libraries_to_avoid(GetThread().GetLibrariesToAvoid()); size_t num_libraries = libraries_to_avoid.GetSize(); if (num_libraries > 0) { SymbolContext sc(frame->GetSymbolContext(eSymbolContextModule)); FileSpec frame_library(sc.module_sp->GetFileSpec()); if (frame_library) { for (size_t i = 0; i < num_libraries; i++) { const FileSpec &file_spec(libraries_to_avoid.GetFileSpecAtIndex(i)); if (FileSpec::Match(file_spec, frame_library)) { libraries_say_avoid = true; break; } } } } if (libraries_say_avoid) return true; const RegularExpression *avoid_regexp_to_use = m_avoid_regexp_up.get(); if (avoid_regexp_to_use == nullptr) avoid_regexp_to_use = GetThread().GetSymbolsToAvoidRegexp(); if (avoid_regexp_to_use != nullptr) { SymbolContext sc = frame->GetSymbolContext( eSymbolContextFunction | eSymbolContextBlock | eSymbolContextSymbol); if (sc.symbol != nullptr) { const char *frame_function_name = sc.GetFunctionName(Mangled::ePreferDemangledWithoutArguments) .GetCString(); if (frame_function_name) { bool return_value = avoid_regexp_to_use->Execute(frame_function_name); if (return_value) { LLDB_LOGF(GetLog(LLDBLog::Step), "Stepping out of function \"%s\" because it matches the " "avoid regexp \"%s\".", frame_function_name, avoid_regexp_to_use->GetText().str().c_str()); } return return_value; } } } return false; } bool ThreadPlanStepInRange::DefaultShouldStopHereCallback( ThreadPlan *current_plan, Flags &flags, FrameComparison operation, Status &status, void *baton) { bool should_stop_here = true; StackFrame *frame = current_plan->GetThread().GetStackFrameAtIndex(0).get(); Log *log = GetLog(LLDBLog::Step); // First see if the ThreadPlanShouldStopHere default implementation thinks we // should get out of here: should_stop_here = ThreadPlanShouldStopHere::DefaultShouldStopHereCallback( current_plan, flags, operation, status, baton); if (!should_stop_here) return false; if (should_stop_here && current_plan->GetKind() == eKindStepInRange && operation == eFrameCompareYounger) { ThreadPlanStepInRange *step_in_range_plan = static_cast(current_plan); if (step_in_range_plan->m_step_into_target) { SymbolContext sc = frame->GetSymbolContext( eSymbolContextFunction | eSymbolContextBlock | eSymbolContextSymbol); if (sc.symbol != nullptr) { // First try an exact match, since that's cheap with ConstStrings. // Then do a strstr compare. if (step_in_range_plan->m_step_into_target == sc.GetFunctionName()) { should_stop_here = true; } else { const char *target_name = step_in_range_plan->m_step_into_target.AsCString(); const char *function_name = sc.GetFunctionName().AsCString(); if (function_name == nullptr) should_stop_here = false; else if (strstr(function_name, target_name) == nullptr) should_stop_here = false; } if (log && !should_stop_here) LLDB_LOGF(log, "Stepping out of frame %s which did not match step into " "target %s.", sc.GetFunctionName().AsCString(), step_in_range_plan->m_step_into_target.AsCString()); } } if (should_stop_here) { ThreadPlanStepInRange *step_in_range_plan = static_cast(current_plan); // Don't log the should_step_out here, it's easier to do it in // FrameMatchesAvoidCriteria. should_stop_here = !step_in_range_plan->FrameMatchesAvoidCriteria(); } } return should_stop_here; } bool ThreadPlanStepInRange::DoPlanExplainsStop(Event *event_ptr) { // We always explain a stop. Either we've just done a single step, in which // case we'll do our ordinary processing, or we stopped for some reason that // isn't handled by our sub-plans, in which case we want to just stop right // away. In general, we don't want to mark the plan as complete for // unexplained stops. For instance, if you step in to some code with no debug // info, so you step out and in the course of that hit a breakpoint, then you // want to stop & show the user the breakpoint, but not unship the step in // plan, since you still may want to complete that plan when you continue. // This is particularly true when doing "step in to target function." // stepping. // // The only variation is that if we are doing "step by running to next // branch" in which case if we hit our branch breakpoint we don't set the // plan to complete. bool return_value = false; if (m_virtual_step) { return_value = true; } else { StopInfoSP stop_info_sp = GetPrivateStopInfo(); if (stop_info_sp) { StopReason reason = stop_info_sp->GetStopReason(); if (reason == eStopReasonBreakpoint) { if (NextRangeBreakpointExplainsStop(stop_info_sp)) { return_value = true; } } else if (IsUsuallyUnexplainedStopReason(reason)) { Log *log = GetLog(LLDBLog::Step); if (log) log->PutCString("ThreadPlanStepInRange got asked if it explains the " "stop for some reason other than step."); return_value = false; } else { return_value = true; } } else return_value = true; } return return_value; } bool ThreadPlanStepInRange::DoWillResume(lldb::StateType resume_state, bool current_plan) { m_virtual_step = false; if (resume_state == eStateStepping && current_plan) { Thread &thread = GetThread(); // See if we are about to step over a virtual inlined call. bool step_without_resume = thread.DecrementCurrentInlinedDepth(); if (step_without_resume) { Log *log = GetLog(LLDBLog::Step); LLDB_LOGF(log, "ThreadPlanStepInRange::DoWillResume: returning false, " "inline_depth: %d", thread.GetCurrentInlinedDepth()); SetStopInfo(StopInfo::CreateStopReasonToTrace(thread)); // FIXME: Maybe it would be better to create a InlineStep stop reason, but // then // the whole rest of the world would have to handle that stop reason. m_virtual_step = true; } return !step_without_resume; } return true; } bool ThreadPlanStepInRange::IsVirtualStep() { return m_virtual_step; }