//===-- ScriptInterpreterLua.cpp ------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "ScriptInterpreterLua.h" #include "Lua.h" #include "lldb/Breakpoint/StoppointCallbackContext.h" #include "lldb/Core/Debugger.h" #include "lldb/Core/PluginManager.h" #include "lldb/Host/StreamFile.h" #include "lldb/Interpreter/CommandReturnObject.h" #include "lldb/Target/ExecutionContext.h" #include "lldb/Utility/Stream.h" #include "lldb/Utility/StringList.h" #include "lldb/Utility/Timer.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/FormatAdapters.h" #include #include using namespace lldb; using namespace lldb_private; LLDB_PLUGIN_DEFINE(ScriptInterpreterLua) enum ActiveIOHandler { eIOHandlerNone, eIOHandlerBreakpoint, eIOHandlerWatchpoint }; class IOHandlerLuaInterpreter : public IOHandlerDelegate, public IOHandlerEditline { public: IOHandlerLuaInterpreter(Debugger &debugger, ScriptInterpreterLua &script_interpreter, ActiveIOHandler active_io_handler = eIOHandlerNone) : IOHandlerEditline(debugger, IOHandler::Type::LuaInterpreter, "lua", llvm::StringRef(">>> "), llvm::StringRef("..> "), true, debugger.GetUseColor(), 0, *this), m_script_interpreter(script_interpreter), m_active_io_handler(active_io_handler) { llvm::cantFail(m_script_interpreter.GetLua().ChangeIO( debugger.GetOutputFile().GetStream(), debugger.GetErrorFile().GetStream())); llvm::cantFail(m_script_interpreter.EnterSession(debugger.GetID())); } ~IOHandlerLuaInterpreter() override { llvm::cantFail(m_script_interpreter.LeaveSession()); } void IOHandlerActivated(IOHandler &io_handler, bool interactive) override { const char *instructions = nullptr; switch (m_active_io_handler) { case eIOHandlerNone: break; case eIOHandlerWatchpoint: instructions = "Enter your Lua command(s). Type 'quit' to end.\n" "The commands are compiled as the body of the following " "Lua function\n" "function (frame, wp) end\n"; SetPrompt(llvm::StringRef("..> ")); break; case eIOHandlerBreakpoint: instructions = "Enter your Lua command(s). Type 'quit' to end.\n" "The commands are compiled as the body of the following " "Lua function\n" "function (frame, bp_loc, ...) end\n"; SetPrompt(llvm::StringRef("..> ")); break; } if (instructions == nullptr) return; if (interactive) *io_handler.GetOutputStreamFileSP() << instructions; } bool IOHandlerIsInputComplete(IOHandler &io_handler, StringList &lines) override { size_t last = lines.GetSize() - 1; if (IsQuitCommand(lines.GetStringAtIndex(last))) { if (m_active_io_handler == eIOHandlerBreakpoint || m_active_io_handler == eIOHandlerWatchpoint) lines.DeleteStringAtIndex(last); return true; } StreamString str; lines.Join("\n", str); if (llvm::Error E = m_script_interpreter.GetLua().CheckSyntax(str.GetString())) { std::string error_str = toString(std::move(E)); // Lua always errors out to incomplete code with '' return error_str.find("") == std::string::npos; } // The breakpoint and watchpoint handler only exits with a explicit 'quit' return m_active_io_handler != eIOHandlerBreakpoint && m_active_io_handler != eIOHandlerWatchpoint; } void IOHandlerInputComplete(IOHandler &io_handler, std::string &data) override { switch (m_active_io_handler) { case eIOHandlerBreakpoint: { auto *bp_options_vec = static_cast> *>( io_handler.GetUserData()); for (BreakpointOptions &bp_options : *bp_options_vec) { Status error = m_script_interpreter.SetBreakpointCommandCallback( bp_options, data.c_str(), /*is_callback=*/false); if (error.Fail()) *io_handler.GetErrorStreamFileSP() << error.AsCString() << '\n'; } io_handler.SetIsDone(true); } break; case eIOHandlerWatchpoint: { auto *wp_options = static_cast(io_handler.GetUserData()); m_script_interpreter.SetWatchpointCommandCallback(wp_options, data.c_str(), /*is_callback=*/false); io_handler.SetIsDone(true); } break; case eIOHandlerNone: if (IsQuitCommand(data)) { io_handler.SetIsDone(true); return; } if (llvm::Error error = m_script_interpreter.GetLua().Run(data)) *io_handler.GetErrorStreamFileSP() << toString(std::move(error)); break; } } private: ScriptInterpreterLua &m_script_interpreter; ActiveIOHandler m_active_io_handler; bool IsQuitCommand(llvm::StringRef cmd) { return cmd.rtrim() == "quit"; } }; ScriptInterpreterLua::ScriptInterpreterLua(Debugger &debugger) : ScriptInterpreter(debugger, eScriptLanguageLua), m_lua(std::make_unique()) {} ScriptInterpreterLua::~ScriptInterpreterLua() = default; StructuredData::DictionarySP ScriptInterpreterLua::GetInterpreterInfo() { auto info = std::make_shared(); info->AddStringItem("language", "lua"); return info; } bool ScriptInterpreterLua::ExecuteOneLine(llvm::StringRef command, CommandReturnObject *result, const ExecuteScriptOptions &options) { if (command.empty()) { if (result) result->AppendError("empty command passed to lua\n"); return false; } llvm::Expected> io_redirect_or_error = ScriptInterpreterIORedirect::Create( options.GetEnableIO(), m_debugger, result); if (!io_redirect_or_error) { if (result) result->AppendErrorWithFormatv( "failed to redirect I/O: {0}\n", llvm::fmt_consume(io_redirect_or_error.takeError())); else llvm::consumeError(io_redirect_or_error.takeError()); return false; } ScriptInterpreterIORedirect &io_redirect = **io_redirect_or_error; if (llvm::Error e = m_lua->ChangeIO(io_redirect.GetOutputFile()->GetStream(), io_redirect.GetErrorFile()->GetStream())) { result->AppendErrorWithFormatv("lua failed to redirect I/O: {0}\n", llvm::toString(std::move(e))); return false; } if (llvm::Error e = m_lua->Run(command)) { result->AppendErrorWithFormatv( "lua failed attempting to evaluate '{0}': {1}\n", command, llvm::toString(std::move(e))); return false; } io_redirect.Flush(); return true; } void ScriptInterpreterLua::ExecuteInterpreterLoop() { LLDB_SCOPED_TIMER(); // At the moment, the only time the debugger does not have an input file // handle is when this is called directly from lua, in which case it is // both dangerous and unnecessary (not to mention confusing) to try to embed // a running interpreter loop inside the already running lua interpreter // loop, so we won't do it. if (!m_debugger.GetInputFile().IsValid()) return; IOHandlerSP io_handler_sp(new IOHandlerLuaInterpreter(m_debugger, *this)); m_debugger.RunIOHandlerAsync(io_handler_sp); } bool ScriptInterpreterLua::LoadScriptingModule( const char *filename, const LoadScriptOptions &options, lldb_private::Status &error, StructuredData::ObjectSP *module_sp, FileSpec extra_search_dir) { if (llvm::Error e = m_lua->LoadModule(filename)) { error.SetErrorStringWithFormatv("lua failed to import '{0}': {1}\n", filename, llvm::toString(std::move(e))); return false; } return true; } void ScriptInterpreterLua::Initialize() { static llvm::once_flag g_once_flag; llvm::call_once(g_once_flag, []() { PluginManager::RegisterPlugin(GetPluginNameStatic(), GetPluginDescriptionStatic(), lldb::eScriptLanguageLua, CreateInstance); }); } void ScriptInterpreterLua::Terminate() {} llvm::Error ScriptInterpreterLua::EnterSession(user_id_t debugger_id) { if (m_session_is_active) return llvm::Error::success(); const char *fmt_str = "lldb.debugger = lldb.SBDebugger.FindDebuggerWithID({0}); " "lldb.target = lldb.debugger:GetSelectedTarget(); " "lldb.process = lldb.target:GetProcess(); " "lldb.thread = lldb.process:GetSelectedThread(); " "lldb.frame = lldb.thread:GetSelectedFrame()"; return m_lua->Run(llvm::formatv(fmt_str, debugger_id).str()); } llvm::Error ScriptInterpreterLua::LeaveSession() { if (!m_session_is_active) return llvm::Error::success(); m_session_is_active = false; llvm::StringRef str = "lldb.debugger = nil; " "lldb.target = nil; " "lldb.process = nil; " "lldb.thread = nil; " "lldb.frame = nil"; return m_lua->Run(str); } bool ScriptInterpreterLua::BreakpointCallbackFunction( void *baton, StoppointCallbackContext *context, user_id_t break_id, user_id_t break_loc_id) { assert(context); ExecutionContext exe_ctx(context->exe_ctx_ref); Target *target = exe_ctx.GetTargetPtr(); if (target == nullptr) return true; StackFrameSP stop_frame_sp(exe_ctx.GetFrameSP()); BreakpointSP breakpoint_sp = target->GetBreakpointByID(break_id); BreakpointLocationSP bp_loc_sp(breakpoint_sp->FindLocationByID(break_loc_id)); Debugger &debugger = target->GetDebugger(); ScriptInterpreterLua *lua_interpreter = static_cast( debugger.GetScriptInterpreter(true, eScriptLanguageLua)); Lua &lua = lua_interpreter->GetLua(); CommandDataLua *bp_option_data = static_cast(baton); llvm::Expected BoolOrErr = lua.CallBreakpointCallback( baton, stop_frame_sp, bp_loc_sp, bp_option_data->m_extra_args_sp); if (llvm::Error E = BoolOrErr.takeError()) { debugger.GetErrorStream() << toString(std::move(E)); return true; } return *BoolOrErr; } bool ScriptInterpreterLua::WatchpointCallbackFunction( void *baton, StoppointCallbackContext *context, user_id_t watch_id) { assert(context); ExecutionContext exe_ctx(context->exe_ctx_ref); Target *target = exe_ctx.GetTargetPtr(); if (target == nullptr) return true; StackFrameSP stop_frame_sp(exe_ctx.GetFrameSP()); WatchpointSP wp_sp = target->GetWatchpointList().FindByID(watch_id); Debugger &debugger = target->GetDebugger(); ScriptInterpreterLua *lua_interpreter = static_cast( debugger.GetScriptInterpreter(true, eScriptLanguageLua)); Lua &lua = lua_interpreter->GetLua(); llvm::Expected BoolOrErr = lua.CallWatchpointCallback(baton, stop_frame_sp, wp_sp); if (llvm::Error E = BoolOrErr.takeError()) { debugger.GetErrorStream() << toString(std::move(E)); return true; } return *BoolOrErr; } void ScriptInterpreterLua::CollectDataForBreakpointCommandCallback( std::vector> &bp_options_vec, CommandReturnObject &result) { IOHandlerSP io_handler_sp( new IOHandlerLuaInterpreter(m_debugger, *this, eIOHandlerBreakpoint)); io_handler_sp->SetUserData(&bp_options_vec); m_debugger.RunIOHandlerAsync(io_handler_sp); } void ScriptInterpreterLua::CollectDataForWatchpointCommandCallback( WatchpointOptions *wp_options, CommandReturnObject &result) { IOHandlerSP io_handler_sp( new IOHandlerLuaInterpreter(m_debugger, *this, eIOHandlerWatchpoint)); io_handler_sp->SetUserData(wp_options); m_debugger.RunIOHandlerAsync(io_handler_sp); } Status ScriptInterpreterLua::SetBreakpointCommandCallbackFunction( BreakpointOptions &bp_options, const char *function_name, StructuredData::ObjectSP extra_args_sp) { const char *fmt_str = "return {0}(frame, bp_loc, ...)"; std::string oneliner = llvm::formatv(fmt_str, function_name).str(); return RegisterBreakpointCallback(bp_options, oneliner.c_str(), extra_args_sp); } Status ScriptInterpreterLua::SetBreakpointCommandCallback( BreakpointOptions &bp_options, const char *command_body_text, bool is_callback) { return RegisterBreakpointCallback(bp_options, command_body_text, {}); } Status ScriptInterpreterLua::RegisterBreakpointCallback( BreakpointOptions &bp_options, const char *command_body_text, StructuredData::ObjectSP extra_args_sp) { Status error; auto data_up = std::make_unique(extra_args_sp); error = m_lua->RegisterBreakpointCallback(data_up.get(), command_body_text); if (error.Fail()) return error; auto baton_sp = std::make_shared(std::move(data_up)); bp_options.SetCallback(ScriptInterpreterLua::BreakpointCallbackFunction, baton_sp); return error; } void ScriptInterpreterLua::SetWatchpointCommandCallback( WatchpointOptions *wp_options, const char *command_body_text, bool is_callback) { RegisterWatchpointCallback(wp_options, command_body_text, {}); } Status ScriptInterpreterLua::RegisterWatchpointCallback( WatchpointOptions *wp_options, const char *command_body_text, StructuredData::ObjectSP extra_args_sp) { Status error; auto data_up = std::make_unique(); error = m_lua->RegisterWatchpointCallback(data_up.get(), command_body_text); if (error.Fail()) return error; auto baton_sp = std::make_shared(std::move(data_up)); wp_options->SetCallback(ScriptInterpreterLua::WatchpointCallbackFunction, baton_sp); return error; } lldb::ScriptInterpreterSP ScriptInterpreterLua::CreateInstance(Debugger &debugger) { return std::make_shared(debugger); } llvm::StringRef ScriptInterpreterLua::GetPluginDescriptionStatic() { return "Lua script interpreter"; } Lua &ScriptInterpreterLua::GetLua() { return *m_lua; }