//===-- UDPSocket.cpp -----------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "lldb/Host/common/UDPSocket.h" #include "lldb/Host/Config.h" #include "lldb/Utility/LLDBLog.h" #include "lldb/Utility/Log.h" #if LLDB_ENABLE_POSIX #include #include #endif #include using namespace lldb; using namespace lldb_private; static const int kDomain = AF_INET; static const int kType = SOCK_DGRAM; static const char *g_not_supported_error = "Not supported"; UDPSocket::UDPSocket(NativeSocket socket) : Socket(ProtocolUdp, true, true) { m_socket = socket; } UDPSocket::UDPSocket(bool should_close, bool child_processes_inherit) : Socket(ProtocolUdp, should_close, child_processes_inherit) {} size_t UDPSocket::Send(const void *buf, const size_t num_bytes) { return ::sendto(m_socket, static_cast(buf), num_bytes, 0, m_sockaddr, m_sockaddr.GetLength()); } Status UDPSocket::Connect(llvm::StringRef name) { return Status("%s", g_not_supported_error); } Status UDPSocket::Listen(llvm::StringRef name, int backlog) { return Status("%s", g_not_supported_error); } Status UDPSocket::Accept(Socket *&socket) { return Status("%s", g_not_supported_error); } llvm::Expected> UDPSocket::Connect(llvm::StringRef name, bool child_processes_inherit) { std::unique_ptr socket; Log *log = GetLog(LLDBLog::Connection); LLDB_LOG(log, "host/port = {0}", name); Status error; llvm::Expected host_port = DecodeHostAndPort(name); if (!host_port) return host_port.takeError(); // At this point we have setup the receive port, now we need to setup the UDP // send socket struct addrinfo hints; struct addrinfo *service_info_list = nullptr; ::memset(&hints, 0, sizeof(hints)); hints.ai_family = kDomain; hints.ai_socktype = kType; int err = ::getaddrinfo(host_port->hostname.c_str(), std::to_string(host_port->port).c_str(), &hints, &service_info_list); if (err != 0) { error.SetErrorStringWithFormat( #if defined(_WIN32) && defined(UNICODE) "getaddrinfo(%s, %d, &hints, &info) returned error %i (%S)", #else "getaddrinfo(%s, %d, &hints, &info) returned error %i (%s)", #endif host_port->hostname.c_str(), host_port->port, err, gai_strerror(err)); return error.ToError(); } for (struct addrinfo *service_info_ptr = service_info_list; service_info_ptr != nullptr; service_info_ptr = service_info_ptr->ai_next) { auto send_fd = CreateSocket( service_info_ptr->ai_family, service_info_ptr->ai_socktype, service_info_ptr->ai_protocol, child_processes_inherit, error); if (error.Success()) { socket.reset(new UDPSocket(send_fd)); socket->m_sockaddr = service_info_ptr; break; } else continue; } ::freeaddrinfo(service_info_list); if (!socket) return error.ToError(); SocketAddress bind_addr; // Only bind to the loopback address if we are expecting a connection from // localhost to avoid any firewall issues. const bool bind_addr_success = (host_port->hostname == "127.0.0.1" || host_port->hostname == "localhost") ? bind_addr.SetToLocalhost(kDomain, host_port->port) : bind_addr.SetToAnyAddress(kDomain, host_port->port); if (!bind_addr_success) { error.SetErrorString("Failed to get hostspec to bind for"); return error.ToError(); } bind_addr.SetPort(0); // Let the source port # be determined dynamically err = ::bind(socket->GetNativeSocket(), bind_addr, bind_addr.GetLength()); struct sockaddr_in source_info; socklen_t address_len = sizeof (struct sockaddr_in); err = ::getsockname(socket->GetNativeSocket(), (struct sockaddr *)&source_info, &address_len); return std::move(socket); } std::string UDPSocket::GetRemoteConnectionURI() const { if (m_socket != kInvalidSocketValue) { return std::string(llvm::formatv( "udp://[{0}]:{1}", m_sockaddr.GetIPAddress(), m_sockaddr.GetPort())); } return ""; }