--- chrome/browser/headless/headless_mode_init.cc.orig 2026-06-10 12:51:34 UTC +++ chrome/browser/headless/headless_mode_init.cc @@ -11,7 +11,7 @@ // New headless mode is available on Linux, Windows and Mac platforms. // More platforms will be added later, so avoid function level clutter // by providing stub implementations at the end of the file. -#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_WIN) || BUILDFLAG(IS_MAC) +#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_WIN) || BUILDFLAG(IS_MAC) || BUILDFLAG(IS_BSD) #include "base/base_switches.h" #include "base/command_line.h" @@ -23,7 +23,7 @@ #include "chrome/common/chrome_switches.h" #include "content/public/common/content_switches.h" -#if BUILDFLAG(IS_LINUX) +#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_BSD) #include "ui/gl/gl_switches.h" // nogncheck #include "ui/ozone/public/ozone_switches.h" // nogncheck #endif @@ -92,7 +92,7 @@ class HeadlessModeHandleImpl : public HeadlessModeHand command_line.AppendSwitchPath(switches::kUserDataDir, user_data_dir); } -#if BUILDFLAG(IS_LINUX) +#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_BSD) // Headless mode on Linux relies on ozone/headless platform. command_line.AppendSwitchASCII(::switches::kOzonePlatform, switches::kHeadless);