--- ui_modules/mathmod.cpp.orig 2026-05-04 10:52:41 UTC +++ ui_modules/mathmod.cpp @@ -1665,7 +1665,7 @@ void MathMod::CopyData(ObjectProperties *scene) { glBindBuffer(GL_ARRAY_BUFFER, vbo[0]); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vbo[1]); - if(scene->VertxNumber>previousVertxNumber>0) + if((scene->VertxNumber>previousVertxNumber) && (scene->VertxNumber>0)) { glBufferData(GL_ARRAY_BUFFER, sizeof(GL_FLOAT)*10*(scene->VertxNumber+(12+60+36)), scene->ArrayNorVer_localPt, GL_STATIC_DRAW); previousVertxNumber = scene->VertxNumber; @@ -1676,7 +1676,8 @@ void MathMod::CopyData(ObjectProperties *scene) previousVertxNumber = scene->VertxNumber; } - if((scene->PolyNumber + scene->NbPolygnNbVertexPtMinSize)>previousPolyNumberNbPolygnNbVertexPtMin) + if(((scene->PolyNumber + scene->NbPolygnNbVertexPtMinSize)>previousPolyNumberNbPolygnNbVertexPtMin) && + ((scene->PolyNumber + scene->NbPolygnNbVertexPtMinSize)>0)) { glBufferData(GL_ELEMENT_ARRAY_BUFFER,sizeof(GLuint)*(scene->PolyNumber + scene->NbPolygnNbVertexPtMinSize), scene->PolyIndices_localPt, GL_STATIC_DRAW); previousPolyNumberNbPolygnNbVertexPtMin = (scene->PolyNumber + scene->NbPolygnNbVertexPtMinSize);