PORTNAME= toycars PORTVERSION= 0.3.10 PORTREVISION= 9 CATEGORIES= games MASTER_SITES= SF MAINTAINER= amdmi3@FreeBSD.org COMMENT= Physics-based 2D racing game WWW= https://sourceforge.net/projects/toycars/ LICENSE= BSD3CLAUSE LICENSE_FILE= ${WRKSRC}/COPYING LIB_DEPENDS= libfltk.so:x11-toolkits/fltk USES= gl gmake localbase sdl USE_CXXSTD= c++98 GNU_CONFIGURE= yes USE_SDL= image sdl USE_GL= gl glu PLIST_FILES= bin/toycars \ bin/toycars_track_editor \ bin/toycars_vehicle_editor PORTDOCS= * PORTDATA= * OPTIONS_DEFINE= DOCS post-extract: @${RM} ${WRKSRC}/data/.*Store post-install-DOCS-on: @${MKDIR} ${STAGEDIR}${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/README ${STAGEDIR}${DOCSDIR} .include