%%DATADIR%%/REGoth %%DATADIR%%/shaders/essl/fs_image.bin %%DATADIR%%/shaders/essl/fs_image.bin.d %%DATADIR%%/shaders/essl/fs_image.bin.disasm %%DATADIR%%/shaders/essl/fs_particle_textured.bin %%DATADIR%%/shaders/essl/fs_particle_textured.bin.d %%DATADIR%%/shaders/essl/fs_particle_textured.bin.disasm %%DATADIR%%/shaders/essl/fs_point_light.bin %%DATADIR%%/shaders/essl/fs_point_light.bin.d %%DATADIR%%/shaders/essl/fs_point_light.bin.disasm %%DATADIR%%/shaders/essl/fs_screenquad.bin %%DATADIR%%/shaders/essl/fs_screenquad.bin.d %%DATADIR%%/shaders/essl/fs_screenquad.bin.disasm %%DATADIR%%/shaders/essl/fs_sky_domecolor.bin %%DATADIR%%/shaders/essl/fs_sky_domecolor.bin.d %%DATADIR%%/shaders/essl/fs_sky_domecolor.bin.disasm %%DATADIR%%/shaders/essl/fs_skylayer.bin %%DATADIR%%/shaders/essl/fs_skylayer.bin.d %%DATADIR%%/shaders/essl/fs_skylayer.bin.disasm %%DATADIR%%/shaders/essl/fs_stencil_texture_clip.bin %%DATADIR%%/shaders/essl/fs_stencil_texture_clip.bin.d %%DATADIR%%/shaders/essl/fs_stencil_texture_clip.bin.disasm %%DATADIR%%/shaders/essl/vs_image.bin %%DATADIR%%/shaders/essl/vs_image.bin.d %%DATADIR%%/shaders/essl/vs_image.bin.disasm %%DATADIR%%/shaders/essl/vs_particle.bin %%DATADIR%%/shaders/essl/vs_particle.bin.d %%DATADIR%%/shaders/essl/vs_particle.bin.disasm %%DATADIR%%/shaders/essl/vs_screenquad.bin %%DATADIR%%/shaders/essl/vs_screenquad.bin.d %%DATADIR%%/shaders/essl/vs_screenquad.bin.disasm %%DATADIR%%/shaders/essl/vs_skinned.bin %%DATADIR%%/shaders/essl/vs_skinned.bin.d %%DATADIR%%/shaders/essl/vs_skinned.bin.disasm %%DATADIR%%/shaders/essl/vs_sky.bin %%DATADIR%%/shaders/essl/vs_sky.bin.d %%DATADIR%%/shaders/essl/vs_sky.bin.disasm %%DATADIR%%/shaders/essl/vs_sky_domecolor.bin %%DATADIR%%/shaders/essl/vs_sky_domecolor.bin.d %%DATADIR%%/shaders/essl/vs_sky_domecolor.bin.disasm %%DATADIR%%/shaders/essl/vs_world.bin %%DATADIR%%/shaders/essl/vs_world.bin.d %%DATADIR%%/shaders/essl/vs_world.bin.disasm %%DATADIR%%/shaders/essl/vs_world_instanced.bin %%DATADIR%%/shaders/essl/vs_world_instanced.bin.d %%DATADIR%%/shaders/essl/vs_world_instanced.bin.disasm %%DATADIR%%/shaders/glsl/fs_image.bin %%DATADIR%%/shaders/glsl/fs_image.bin.d %%DATADIR%%/shaders/glsl/fs_image.bin.disasm %%DATADIR%%/shaders/glsl/fs_particle_textured.bin %%DATADIR%%/shaders/glsl/fs_particle_textured.bin.d %%DATADIR%%/shaders/glsl/fs_particle_textured.bin.disasm %%DATADIR%%/shaders/glsl/fs_point_light.bin %%DATADIR%%/shaders/glsl/fs_point_light.bin.d %%DATADIR%%/shaders/glsl/fs_point_light.bin.disasm %%DATADIR%%/shaders/glsl/fs_screenquad.bin %%DATADIR%%/shaders/glsl/fs_screenquad.bin.d %%DATADIR%%/shaders/glsl/fs_screenquad.bin.disasm %%DATADIR%%/shaders/glsl/fs_sky_domecolor.bin %%DATADIR%%/shaders/glsl/fs_sky_domecolor.bin.d %%DATADIR%%/shaders/glsl/fs_sky_domecolor.bin.disasm %%DATADIR%%/shaders/glsl/fs_skylayer.bin %%DATADIR%%/shaders/glsl/fs_skylayer.bin.d %%DATADIR%%/shaders/glsl/fs_skylayer.bin.disasm %%DATADIR%%/shaders/glsl/fs_stencil_texture_clip.bin %%DATADIR%%/shaders/glsl/fs_stencil_texture_clip.bin.d %%DATADIR%%/shaders/glsl/fs_stencil_texture_clip.bin.disasm %%DATADIR%%/shaders/glsl/vs_image.bin %%DATADIR%%/shaders/glsl/vs_image.bin.d %%DATADIR%%/shaders/glsl/vs_image.bin.disasm %%DATADIR%%/shaders/glsl/vs_particle.bin %%DATADIR%%/shaders/glsl/vs_particle.bin.d %%DATADIR%%/shaders/glsl/vs_particle.bin.disasm %%DATADIR%%/shaders/glsl/vs_screenquad.bin %%DATADIR%%/shaders/glsl/vs_screenquad.bin.d %%DATADIR%%/shaders/glsl/vs_screenquad.bin.disasm %%DATADIR%%/shaders/glsl/vs_skinned.bin %%DATADIR%%/shaders/glsl/vs_skinned.bin.d %%DATADIR%%/shaders/glsl/vs_skinned.bin.disasm %%DATADIR%%/shaders/glsl/vs_sky.bin %%DATADIR%%/shaders/glsl/vs_sky.bin.d %%DATADIR%%/shaders/glsl/vs_sky.bin.disasm %%DATADIR%%/shaders/glsl/vs_sky_domecolor.bin %%DATADIR%%/shaders/glsl/vs_sky_domecolor.bin.d %%DATADIR%%/shaders/glsl/vs_sky_domecolor.bin.disasm %%DATADIR%%/shaders/glsl/vs_world.bin %%DATADIR%%/shaders/glsl/vs_world.bin.d %%DATADIR%%/shaders/glsl/vs_world.bin.disasm %%DATADIR%%/shaders/glsl/vs_world_instanced.bin %%DATADIR%%/shaders/glsl/vs_world_instanced.bin.d %%DATADIR%%/shaders/glsl/vs_world_instanced.bin.disasm @mode 755 bin/REGoth