--- ./code/qcommon/files.c.orig Wed May 31 18:55:11 2006 +++ ./code/qcommon/files.c Wed May 31 18:55:13 2006 @@ -2763,6 +2763,7 @@ if (fs_basepath->string[0]) { FS_AddGameDirectory( fs_basepath->string, gameName ); } + FS_AddGameDirectory( LIBDIR, gameName ); // fs_homepath is somewhat particular to *nix systems, only add if relevant // NOTE: same filtering below for mods and basegame if (fs_basepath->string[0] && Q_stricmp(fs_homepath->string,fs_basepath->string)) { @@ -2777,6 +2778,7 @@ if (fs_basepath->string[0]) { FS_AddGameDirectory(fs_basepath->string, fs_basegame->string); } + FS_AddGameDirectory(LIBDIR, fs_basegame->string); if (fs_homepath->string[0] && Q_stricmp(fs_homepath->string,fs_basepath->string)) { FS_AddGameDirectory(fs_homepath->string, fs_basegame->string); } @@ -2790,6 +2792,7 @@ if (fs_basepath->string[0]) { FS_AddGameDirectory(fs_basepath->string, fs_gamedirvar->string); } + FS_AddGameDirectory(LIBDIR, fs_gamedirvar->string); if (fs_homepath->string[0] && Q_stricmp(fs_homepath->string,fs_basepath->string)) { FS_AddGameDirectory(fs_homepath->string, fs_gamedirvar->string); }