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%%DATADIR%%/edge-smoothing/xbrz/6xbrz-linear.slangp %%DATADIR%%/edge-smoothing/xbrz/shaders/2xbrz.slang %%DATADIR%%/edge-smoothing/xbrz/shaders/4xbrz.slang %%DATADIR%%/edge-smoothing/xbrz/shaders/5xbrz.slang %%DATADIR%%/edge-smoothing/xbrz/shaders/6xbrz.slang %%DATADIR%%/edge-smoothing/xbrz/shaders/xbrz-freescale-multipass/xbrz-freescale-pass0.slang %%DATADIR%%/edge-smoothing/xbrz/shaders/xbrz-freescale-multipass/xbrz-freescale-pass1.slang %%DATADIR%%/edge-smoothing/xbrz/shaders/xbrz-freescale.slang %%DATADIR%%/edge-smoothing/xbrz/xbrz-freescale-multipass.slangp %%DATADIR%%/edge-smoothing/xbrz/xbrz-freescale.slangp %%DATADIR%%/edge-smoothing/xsal/2xsal-level2-crt.slangp %%DATADIR%%/edge-smoothing/xsal/2xsal.slangp %%DATADIR%%/edge-smoothing/xsal/4xsal-level2-crt.slangp %%DATADIR%%/edge-smoothing/xsal/4xsal-level2-hq.slangp %%DATADIR%%/edge-smoothing/xsal/4xsal-level2.slangp %%DATADIR%%/edge-smoothing/xsal/shaders/2xsal-level2-hq.slang %%DATADIR%%/edge-smoothing/xsal/shaders/2xsal-level2-pass2.slang %%DATADIR%%/edge-smoothing/xsal/shaders/2xsal-level2-xbr.slang %%DATADIR%%/edge-smoothing/xsal/shaders/2xsal-level2.slang %%DATADIR%%/edge-smoothing/xsal/shaders/2xsal.slang %%DATADIR%%/edge-smoothing/xsoft/4xsoft.slangp %%DATADIR%%/edge-smoothing/xsoft/4xsoftSdB.slangp %%DATADIR%%/edge-smoothing/xsoft/shaders/4xsoft.slang %%DATADIR%%/edge-smoothing/xsoft/shaders/4xsoftSdB.slang %%DATADIR%%/film/film-grain.slangp %%DATADIR%%/film/resources/film_noise1.png %%DATADIR%%/film/shaders/film-grain.slang %%DATADIR%%/film/shaders/film_noise.slang %%DATADIR%%/film/technicolor.slangp %%DATADIR%%/gpu/3dfx_4x1.slangp %%DATADIR%%/gpu/powervr2.slangp %%DATADIR%%/gpu/shaders/3dfx/3dfx_pass_0.slang %%DATADIR%%/gpu/shaders/3dfx/3dfx_pass_1.slang %%DATADIR%%/gpu/shaders/3dfx/3dfx_pass_2.slang %%DATADIR%%/gpu/shaders/3dfx/old/3dfx_4x1.slangp %%DATADIR%%/gpu/shaders/3dfx/old/3dfx_pass_0.slang %%DATADIR%%/gpu/shaders/3dfx/old/3dfx_pass_1.slang 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%%DATADIR%%/handheld/console-border/resources/pocket-palette.png %%DATADIR%%/handheld/console-border/resources/psp border.png %%DATADIR%%/handheld/console-border/shader-files/border-auto-scale.slang %%DATADIR%%/handheld/console-border/shader-files/border.slang %%DATADIR%%/handheld/console-border/shader-files/gb-pass-5.slang %%DATADIR%%/handheld/console-border/shader-files/gb-pass0.slang %%DATADIR%%/handheld/console-border/shader-files/gb-pass1.slang %%DATADIR%%/handheld/console-border/shader-files/gb-pass2.slang %%DATADIR%%/handheld/console-border/shader-files/gb-pass3.slang %%DATADIR%%/handheld/console-border/shader-files/gb-pass4.slang %%DATADIR%%/handheld/console-border/shader-files/lcd-cgwg/lcd-grid-v2.slang %%DATADIR%%/handheld/console-border/shader-files/lcd-cgwg/lcd-grid.slang %%DATADIR%%/handheld/dot.slangp %%DATADIR%%/handheld/ds-hybrid-sabr.slangp %%DATADIR%%/handheld/ds-hybrid-scalefx.slangp %%DATADIR%%/handheld/gameboy-advance-dot-matrix.slangp 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%%DATADIR%%/handheld/shaders/color/sp101-color.slang %%DATADIR%%/handheld/shaders/color/vba-color.slang %%DATADIR%%/handheld/shaders/dot.slang %%DATADIR%%/handheld/shaders/ds-hybrid-view.slang %%DATADIR%%/handheld/shaders/gameboy/resources/background.png %%DATADIR%%/handheld/shaders/gameboy/resources/palette.png %%DATADIR%%/handheld/shaders/gameboy/resources/sample-bgs/dmg-bg.png %%DATADIR%%/handheld/shaders/gameboy/resources/sample-bgs/grainy-bg.png %%DATADIR%%/handheld/shaders/gameboy/resources/sample-bgs/paper-bg.png %%DATADIR%%/handheld/shaders/gameboy/resources/sample-palettes/b-w-palette.png %%DATADIR%%/handheld/shaders/gameboy/resources/sample-palettes/dmg-palette-0.png %%DATADIR%%/handheld/shaders/gameboy/resources/sample-palettes/dmg-palette-1.png %%DATADIR%%/handheld/shaders/gameboy/resources/sample-palettes/dmg-palette-2.png %%DATADIR%%/handheld/shaders/gameboy/resources/sample-palettes/gblight-palette-1.png %%DATADIR%%/handheld/shaders/gameboy/resources/sample-palettes/gblight-palette-2.png %%DATADIR%%/handheld/shaders/gameboy/resources/sample-palettes/gblight-palette-3.png %%DATADIR%%/handheld/shaders/gameboy/resources/sample-palettes/gblight-palette.png %%DATADIR%%/handheld/shaders/gameboy/resources/sample-palettes/gbp-palette-high-contrast.png %%DATADIR%%/handheld/shaders/gameboy/resources/sample-palettes/gbp-palette.png %%DATADIR%%/handheld/shaders/gameboy/shader-files/gb-pass0.slang %%DATADIR%%/handheld/shaders/gameboy/shader-files/gb-pass1.slang %%DATADIR%%/handheld/shaders/gameboy/shader-files/gb-pass2.slang %%DATADIR%%/handheld/shaders/gameboy/shader-files/gb-pass3.slang %%DATADIR%%/handheld/shaders/gameboy/shader-files/gb-pass4.slang %%DATADIR%%/handheld/shaders/gb-palette/gb-palette.slang %%DATADIR%%/handheld/shaders/gb-palette/resources/palette-dmg.png %%DATADIR%%/handheld/shaders/gb-palette/resources/palette-light.png %%DATADIR%%/handheld/shaders/gb-palette/resources/palette-pocket.png %%DATADIR%%/handheld/shaders/gbc_pokemon_modernizer.slang %%DATADIR%%/handheld/shaders/lcd-cgwg/lcd-grid-v2.slang %%DATADIR%%/handheld/shaders/lcd-cgwg/lcd-grid.slang %%DATADIR%%/handheld/shaders/lcd-shader/background.png %%DATADIR%%/handheld/shaders/lcd-shader/lcd-pass-0.slang %%DATADIR%%/handheld/shaders/lcd-shader/lcd-pass-1.slang %%DATADIR%%/handheld/shaders/lcd-shader/lcd-pass-2.slang %%DATADIR%%/handheld/shaders/lcd-shader/lcd-pass-3.slang %%DATADIR%%/handheld/shaders/lcd1x.slang %%DATADIR%%/handheld/shaders/lcd1x_nds.slang %%DATADIR%%/handheld/shaders/lcd1x_psp.slang %%DATADIR%%/handheld/shaders/lcd3x.slang %%DATADIR%%/handheld/shaders/mgba/agb001.slang %%DATADIR%%/handheld/shaders/mgba/ags001-light.slang %%DATADIR%%/handheld/shaders/mgba/ags001.slang %%DATADIR%%/handheld/shaders/retro-tiles.slang %%DATADIR%%/handheld/shaders/retro-v2.slang %%DATADIR%%/handheld/shaders/retro-v3.slang %%DATADIR%%/handheld/shaders/sameboy-lcd.slang %%DATADIR%%/handheld/shaders/simpletex_lcd/png/2k/textured_paper.png %%DATADIR%%/handheld/shaders/simpletex_lcd/png/4k/textured_paper.png %%DATADIR%%/handheld/shaders/simpletex_lcd/png/readme.txt %%DATADIR%%/handheld/shaders/simpletex_lcd/simpletex_lcd+gba-color-4k.slang %%DATADIR%%/handheld/shaders/simpletex_lcd/simpletex_lcd+gba-color.slang %%DATADIR%%/handheld/shaders/simpletex_lcd/simpletex_lcd+gbc-color-4k.slang %%DATADIR%%/handheld/shaders/simpletex_lcd/simpletex_lcd+gbc-color.slang %%DATADIR%%/handheld/shaders/simpletex_lcd/simpletex_lcd-4k.slang %%DATADIR%%/handheld/shaders/simpletex_lcd/simpletex_lcd.slang %%DATADIR%%/handheld/shaders/simpletex_lcd/simpletex_lcd_720p+gba-color.slang %%DATADIR%%/handheld/shaders/simpletex_lcd/simpletex_lcd_720p+gbc-color.slang %%DATADIR%%/handheld/shaders/simpletex_lcd/simpletex_lcd_720p.slang %%DATADIR%%/handheld/shaders/zfast_lcd.slang %%DATADIR%%/handheld/simpletex_lcd+gba-color-4k.slangp %%DATADIR%%/handheld/simpletex_lcd+gba-color.slangp %%DATADIR%%/handheld/simpletex_lcd+gbc-color-4k.slangp %%DATADIR%%/handheld/simpletex_lcd+gbc-color.slangp %%DATADIR%%/handheld/simpletex_lcd-4k.slangp %%DATADIR%%/handheld/simpletex_lcd.slangp %%DATADIR%%/handheld/simpletex_lcd_720p+gba-color.slangp %%DATADIR%%/handheld/simpletex_lcd_720p+gbc-color.slangp %%DATADIR%%/handheld/simpletex_lcd_720p.slangp %%DATADIR%%/handheld/vba-color.slangp %%DATADIR%%/handheld/zfast-lcd.slangp %%DATADIR%%/hdr/crt-sony-megatron-aeg-CTV-4800-VT-hdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-bang-olufsen-mx8000-hdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-bang-olufsen-mx8000-sdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-default-hdr-NTSC.slangp %%DATADIR%%/hdr/crt-sony-megatron-default-hdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-gba-gbi-hdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-jvc-d-series-AV-36D501-hdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-jvc-d-series-AV-36D501-sdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-jvc-professional-TM-H1950CG-hdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-jvc-professional-TM-H1950CG-sdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-sammy-atomiswave-hdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-sammy-atomiswave-sdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-saturated-hdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-sega-virtua-fighter-hdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-sega-virtua-fighter-sdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-sony-pvm-1910-hdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-sony-pvm-1910-sdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-sony-pvm-20L4-hdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-sony-pvm-20L4-sdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-sony-pvm-2730-hdr-NTSC.slangp %%DATADIR%%/hdr/crt-sony-megatron-sony-pvm-2730-hdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-sony-pvm-2730-sdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-toshiba-microfilter-hdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-toshiba-microfilter-sdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-viewsonic-A90f+-hdr.slangp %%DATADIR%%/hdr/crt-sony-megatron-viewsonic-A90f+-sdr.slangp %%DATADIR%%/hdr/shaders/crt-guest-advanced-ntsc-pass1a.slang %%DATADIR%%/hdr/shaders/crt-sony-megatron-hdr-pass.slang %%DATADIR%%/hdr/shaders/crt-sony-megatron-hdr.slangp %%DATADIR%%/hdr/shaders/crt-sony-megatron-sdr.slangp %%DATADIR%%/hdr/shaders/crt-sony-megatron-source-pass.slang %%DATADIR%%/hdr/shaders/crt-sony-megatron.slang %%DATADIR%%/hdr/shaders/crt-sony-megatron.slangp %%DATADIR%%/hdr/shaders/hdr10.slang %%DATADIR%%/hdr/shaders/include/colour_grade.h %%DATADIR%%/hdr/shaders/include/gamma_correct.h %%DATADIR%%/hdr/shaders/include/hdr10.h %%DATADIR%%/hdr/shaders/include/inverse_tonemap.h %%DATADIR%%/hdr/shaders/include/parameters.h %%DATADIR%%/hdr/shaders/include/scanline_generation.h %%DATADIR%%/hdr/shaders/inverse_tonemap.slang %%DATADIR%%/include/blur-functions.h %%DATADIR%%/include/cleanEdge.inc %%DATADIR%%/include/colorspace-tools.h %%DATADIR%%/include/compat_macros.inc %%DATADIR%%/include/gamma-management.h %%DATADIR%%/include/img/black_lvl.h %%DATADIR%%/include/img/black_lvl_dogway.h %%DATADIR%%/include/img/border_mask.h %%DATADIR%%/include/img/bright_con.h %%DATADIR%%/include/img/cgwg_warp.h %%DATADIR%%/include/img/channel_mix.h %%DATADIR%%/include/img/col_mangler.h %%DATADIR%%/include/img/col_tools.h %%DATADIR%%/include/img/corner.h %%DATADIR%%/include/img/curvature.h %%DATADIR%%/include/img/exp_gamma.h %%DATADIR%%/include/img/film_grain.h %%DATADIR%%/include/img/gamma_srgb.h %%DATADIR%%/include/img/gristle_warp.h %%DATADIR%%/include/img/helper_macros.h %%DATADIR%%/include/img/image_flip.h %%DATADIR%%/include/img/int_ar.h %%DATADIR%%/include/img/lottes_warp.h %%DATADIR%%/include/img/lum_chrom.h %%DATADIR%%/include/img/lut1.h %%DATADIR%%/include/img/lut2.h %%DATADIR%%/include/img/moncurve.h %%DATADIR%%/include/img/param_floats.h %%DATADIR%%/include/img/sat_lum.h %%DATADIR%%/include/img/sharpening.h %%DATADIR%%/include/img/sigmoidal_con.h %%DATADIR%%/include/img/stretch_zoom_pan.h %%DATADIR%%/include/img/subpx_masks.h %%DATADIR%%/include/img/vignette.h %%DATADIR%%/include/img/white_point.h %%DATADIR%%/include/quad-pixel-communication.h %%DATADIR%%/include/special-functions.h %%DATADIR%%/include/subpixel_masks.h %%DATADIR%%/interpolation/b-spline-4-taps.slangp %%DATADIR%%/interpolation/b-spline-fast.slangp %%DATADIR%%/interpolation/bicubic-5-taps.slangp %%DATADIR%%/interpolation/bicubic-fast.slangp %%DATADIR%%/interpolation/bicubic.slangp %%DATADIR%%/interpolation/catmull-rom-5-taps.slangp %%DATADIR%%/interpolation/catmull-rom-fast.slangp %%DATADIR%%/interpolation/catmull-rom.slangp %%DATADIR%%/interpolation/cubic-README.md %%DATADIR%%/interpolation/cubic-gamma-correct.slangp %%DATADIR%%/interpolation/cubic.slangp %%DATADIR%%/interpolation/hermite.slangp %%DATADIR%%/interpolation/jinc2-sharp.slangp 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