--- ./gl_screen.c.orig Sun Apr 16 16:15:48 2006 +++ ./gl_screen.c Sat May 20 10:00:24 2006 @@ -728,8 +728,9 @@ void SCR_ScreenShot_f (void) { int i, success; - char name[MAX_OSPATH], ext[4], *sshot_dir = "joequake/shots"; + char name[MAX_OSPATH], ext[4], sshot_dir[MAX_OSPATH]; + snprintf(sshot_dir, sizeof(sshot_dir), "%s/shots", com_gamedir); if (Cmd_Argc() == 2) { Q_strncpyz (name, Cmd_Argv(1), sizeof(name)); @@ -747,7 +748,7 @@ for (i=0 ; i<999 ; i++) { Q_snprintfz (name, sizeof(name), "joequake%03i.%s", i, ext); - if (Sys_FileTime(va("%s/%s/%s", com_basedir, sshot_dir, name)) == -1) + if (Sys_FileTime(va("%s/%s", sshot_dir, name)) == -1) break; // file doesn't exist } @@ -763,7 +764,7 @@ return; } - success = SCR_ScreenShot (va("%s/%s", sshot_dir, name)); + success = SCR_ScreenShot(va("%s/%s", sshot_dir, name)); Con_Printf ("%s %s\n", success ? "Wrote" : "Couldn't write", name); }