--- glquake.h.orig 2011-10-22 00:02:41.000000000 +0400 +++ glquake.h 2011-10-21 23:16:37.000000000 +0400 @@ -758,9 +758,11 @@ // GL 2.0 shader objects #ifndef GL_PROGRAM_OBJECT +#ifndef __glext_h_ // 1-byte character string typedef char GLchar; #endif +#endif extern void (GLAPIENTRY *qglDeleteShader)(GLuint obj); extern void (GLAPIENTRY *qglDeleteProgram)(GLuint obj); //extern GLuint (GLAPIENTRY *qglGetHandle)(GLenum pname);