--- src/objview.cpp.orig 2006-04-18 20:34:25 UTC +++ src/objview.cpp @@ -73,7 +73,7 @@ void quit( int returnCode ) exit( returnCode ); } -int initGL( GLvoid ); +int initGL(); // function to reset our viewport after a window resize int resizeWindow( int width, int height ) { @@ -109,7 +109,7 @@ int resizeWindow( int width, int height ) // general OpenGL initialization function -int initGL( GLvoid ) +int initGL() { cout << "Initializing OpenGL" << endl; // Enable smooth shading @@ -158,7 +158,7 @@ int initGL( GLvoid ) } // Here goes our drawing code -int drawGLScene( GLvoid ) +int drawGLScene() { // These are to calculate our fps static GLint T0 = 0;