--- sandbox/policy/features.cc.orig 2026-04-28 21:06:17 UTC +++ sandbox/policy/features.cc @@ -17,7 +17,11 @@ namespace sandbox::policy::features { #if !BUILDFLAG(IS_MAC) && !BUILDFLAG(IS_FUCHSIA) // Enables network service sandbox. // (Only causes an effect when feature kNetworkServiceInProcess is disabled.) +#if BUILDFLAG(IS_BSD) +BASE_FEATURE(kNetworkServiceSandbox, base::FEATURE_ENABLED_BY_DEFAULT); +#else BASE_FEATURE(kNetworkServiceSandbox, base::FEATURE_DISABLED_BY_DEFAULT); +#endif #if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) // Enables a fine-grained seccomp-BPF syscall filter for the network service. @@ -99,7 +103,7 @@ BASE_FEATURE(kSpectreVariant2Mitigation, base::FEATURE BASE_FEATURE(kSpectreVariant2Mitigation, base::FEATURE_ENABLED_BY_DEFAULT); #endif // BUILDFLAG(IS_CHROMEOS) -#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) +#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_BSD) // Increase the renderer sandbox memory limit. As of 2023, there are no limits // on macOS, and a 1TiB limit on Windows. There are reports of users bumping // into the limit. This increases the limit by 2x compared to the default