--- ./src/game/g_ai.cpp.orig 2014-06-05 06:18:39.000000000 +0200 +++ ./src/game/g_ai.cpp 2014-08-07 16:49:53.698302816 +0200 @@ -35,6 +35,8 @@ #include "g_vis.h" #include "g_reaction.h" +#include + typedef struct aiAction_s { pos3_t to; /**< grid pos to walk to for performing the action */ pos3_t stop; /**< grid pos to end turn at (e.g. hiding spots) */