PORTNAME= data PORTVERSION= 1.0.6 PORTREVISION= 2 CATEGORIES= games MASTER_SITES= https://www.libsdl.org/projects/quake/data/:qs PKGNAMEPREFIX= ${Q1PKGNAMEPREFIX} DISTNAME= quakesw-${PORTVERSION} DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:qs DIST_SUBDIR= ${PKGNAMEPREFIX}${PORTNAME} EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} MAINTAINER= ports@FreeBSD.org COMMENT= Quake data files WWW= http://www.idsoftware.com/games/quake/quake/ DATADIR= ${Q1DIR} NO_BUILD= yes NO_WRKSUBDIR= yes PROGFILE= qwsv-2.30-glibc-i386-unknown-linux2.0.tar.gz SKINFILES= skinbase.zip qw_skins.zip OPTIONS_DEFINE= FULLGAME QW_DATA QW_SKINS OPTIONS_DEFAULT= QW_DATA QW_SKINS FULLGAME_DESC= Install full game version QW_DATA_DESC= Install QuakeWorld data QW_SKINS_DESC= Install QuakeWorld skins (implies QW_DATA) .include "Makefile.include" # must be included before bsd.port.options.mk .include .if ${PORT_OPTIONS:MFULLGAME} DISTFILES+= pak1.pak PLIST_FILES+= %%DATADIR%%/id1/pak1.pak .endif .if ${PORT_OPTIONS:MQW_DATA} || ${PORT_OPTIONS:MQW_SKINS} MASTER_SITES+= IDSOFTWARE/quakeworld/unix/:qw DISTFILES+= ${PROGFILE}:qw EXTRACT_ONLY+= ${PROGFILE} COMMENT:= ${COMMENT:S,Quake,& and &World,} PLIST_SUB+= QUAKEWORLD="" .else PLIST_SUB+= QUAKEWORLD="@comment " .endif .if ${PORT_OPTIONS:MQW_SKINS} MASTER_SITES+= IDSOFTWARE/quakeworld/skins/:skins DISTFILES+= ${SKINFILES:S/$/:skins/} PLIST_SUB+= QUAKEWORLD_SKINS="" COMMENT+= and skins .else PLIST_SUB+= QUAKEWORLD_SKINS="@comment " .endif pre-fetch: .if ${PORT_OPTIONS:MFULLGAME} && !exists(${_DISTDIR}/pak1.pak) @${ECHO_CMD} @${ECHO_CMD} You need to copy the file pak1.pak from the \ original Quake CDROM to ${_DISTDIR} in order to \ install this port with full game support. | ${FMT} @${ECHO_CMD} @${FALSE} .endif post-extract: .if ${PORT_OPTIONS:MQW_SKINS} . for f in ${SKINFILES} ${TAR} ${EXTRACT_BEFORE_ARGS} ${_DISTDIR}/${f} \ ${EXTRACT_AFTER_ARGS} -C ${WRKSRC}/qw/skins . endfor (cd ${WRKSRC}/qw/skins && ${SH} fixskins.sh) .endif # Since these files are not generated, only unpacked, install(1) them with # `-p' switch to preserve their modification times; ditto for cp(1). do-install: @${MKDIR} ${STAGEDIR}${DATADIR}/id1 ${INSTALL_DATA} -p ${WRKSRC}/id1/pak0.pak ${STAGEDIR}${DATADIR}/id1 .if ${PORT_OPTIONS:MFULLGAME} ${INSTALL_DATA} -p ${_DISTDIR}/pak1.pak ${STAGEDIR}${DATADIR}/id1 .endif .if ${PORT_OPTIONS:MQW_DATA} || ${PORT_OPTIONS:MQW_SKINS} @${MKDIR} ${STAGEDIR}${DATADIR}/qw ${INSTALL_DATA} -p ${WRKSRC}/qw/qwprogs.dat ${STAGEDIR}${DATADIR}/qw ${CP} -a ${WRKSRC}/qw/skins ${STAGEDIR}${DATADIR}/qw .endif .include