PORTNAME= gzdoom PORTVERSION= 4.7.1 DISTVERSIONPREFIX= g PORTREVISION= 8 CATEGORIES= games MAINTAINER= kevans@FreeBSD.org COMMENT= GL-enhanced source port for Doom-engine games WWW= https://zdoom.org/ LICENSE= BSD3CLAUSE GPLv3 LGPL3 LICENSE_COMB= multi LICENSE_FILE_BSD3CLAUSE=${WRKSRC}/docs/licenses/bsd.txt LICENSE_FILE_GPLv3= ${WRKSRC}/docs/licenses/gpl.txt LICENSE_FILE_LGPL3= ${WRKSRC}/docs/licenses/lgpl.txt BUILD_DEPENDS= zip:archivers/zip LIB_DEPENDS= libfontconfig.so:x11-fonts/fontconfig \ libfreetype.so:print/freetype2 \ libzmusic.so:audio/zmusic USES= cmake compiler:c++11-lang gnome jpeg pkgconfig sdl DATADIR= ${DMDIR}/${PORTNAME} USE_GITHUB= yes GH_ACCOUNT= coelckers CMAKE_ARGS= -DINSTALL_DOCS_PATH=${DOCSDIR} \ -DINSTALL_PK3_PATH=${DMDIR} \ -DINSTALL_SOUNDFONT_PATH=${DMDIR} \ -DDYN_GTK:BOOL=OFF USE_GNOME= gtk30 USE_SDL= sdl2 CXXFLAGS+= -DSHARE_DIR=\\\"${DATADIR}\\\" LDFLAGS+= -Wl,--as-needed DESKTOP_ENTRIES= "GZDoom" "" "${PORTNAME}" "${PORTNAME}" "Game;Shooter;" "" .include "${.CURDIR}/../doom-data/Makefile.include" post-install: ${INSTALL_DATA} ${FILESDIR}/${PORTNAME}.xpm \ ${STAGEDIR}${PREFIX}/share/pixmaps .include