--- badguy.c.orig 2001-03-16 00:44:30 UTC +++ badguy.c @@ -20,7 +20,7 @@ int badscore; /* Score given during current /* killing bad guys */ /* Graphics cursors for drawing the possible states of the badguys */ -GC badguy1gc,badguy2gc,badguy3gc; +extern GC badguy1gc,badguy2gc,badguy3gc; /* Initialize data structure for bad guys from level data */ void start_badguy() @@ -421,6 +421,7 @@ void move_badguys() case RIGHT: dir = LEFT; break; case UP: dir = DOWN; break; case DOWN: dir = UP; break; + case UNMOVE: case STAND: case DIGLEFT: case DIGRIGHT: case PUTDOWN: break; } /* Execute computed movement. */