--- media/audio/sndio/sndio_input.h.orig 2022-03-28 18:11:04 UTC +++ media/audio/sndio/sndio_input.h @@ -0,0 +1,91 @@ +// Copyright 2013 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef MEDIA_AUDIO_SNDIO_SNDIO_INPUT_H_ +#define MEDIA_AUDIO_SNDIO_SNDIO_INPUT_H_ + +#include +#include +#include + +#include "base/compiler_specific.h" +#include "base/memory/weak_ptr.h" +#include "base/time/time.h" +#include "media/audio/agc_audio_stream.h" +#include "media/audio/audio_io.h" +#include "media/audio/audio_device_description.h" +#include "media/base/audio_parameters.h" + +namespace media { + +class AudioManagerBase; + +// Implementation of AudioOutputStream using sndio(7) +class SndioAudioInputStream : public AgcAudioStream { + public: + // Pass this to the constructor if you want to attempt auto-selection + // of the audio recording device. + static const char kAutoSelectDevice[]; + + // Create a PCM Output stream for the SNDIO device identified by + // |device_name|. If unsure of what to use for |device_name|, use + // |kAutoSelectDevice|. + SndioAudioInputStream(AudioManagerBase* audio_manager, + const std::string& device_name, + const AudioParameters& params); + + SndioAudioInputStream(const SndioAudioInputStream&) = delete; + SndioAudioInputStream& operator=(const SndioAudioInputStream&) = delete; + + ~SndioAudioInputStream() override; + + // Implementation of AudioInputStream. + OpenOutcome Open() override; + void Start(AudioInputCallback* callback) override; + void Stop() override; + void Close() override; + double GetMaxVolume() override; + void SetVolume(double volume) override; + double GetVolume() override; + bool IsMuted() override; + void SetOutputDeviceForAec(const std::string& output_device_id) override; + + private: + + enum StreamState { + kClosed, // Not opened yet + kStopped, // Device opened, but not started yet + kRunning, // Started, device playing + kStopWait // Stopping, waiting for the real-time thread to exit + }; + + // C-style call-backs + static void OnMoveCallback(void *arg, int delta); + static void* ThreadEntry(void *arg); + + // Continuously moves data from the device to the consumer + void ThreadLoop(); + // Our creator, the audio manager needs to be notified when we close. + AudioManagerBase* manager; + // Parameters of the source + AudioParameters params; + // We store data here for consumer + std::unique_ptr audio_bus; + // Call-back that consumes recorded data + AudioInputCallback* callback; // Valid during a recording session. + // Handle of the audio device + struct sio_hdl* hdl; + // Current state of the stream + enum StreamState state; + // High priority thread running ThreadLoop() + pthread_t thread; + // Number of frames buffered in the hardware + int hw_delay; + // Temporary buffer where data is stored sndio-compatible format + char* buffer; +}; + +} // namespace media + +#endif // MEDIA_AUDIO_SNDIO_SNDIO_INPUT_H_