--- src/game.c.orig 2004-10-06 11:06:46 UTC +++ src/game.c @@ -406,7 +406,8 @@ gint game_destroy_lines(gboolean count_s for(i = 1; i < rules_get_width() - x && board_get_at_xy(x + i, y) == board_get_at_xy(x, y); - i++); + i++) + ; if(i >= rules_get_destroy()) { have_del = 1; for(j = 0; j < i; j ++) { @@ -419,7 +420,8 @@ gint game_destroy_lines(gboolean count_s for(i = 1; i < rules_get_height() - y && board_get_at_xy(x, y + i) == board_get_at_xy(x, y); - i++); + i++) + ; if(i >= rules_get_destroy()) { have_del = 1; for(j = 0; j < i; j ++) { @@ -434,7 +436,8 @@ gint game_destroy_lines(gboolean count_s i < rules_get_width() - x && i < rules_get_height() - y && board_get_at_xy(x + i, y + i) == board_get_at_xy(x, y); - i++); + i++) + ; if(i >= rules_get_destroy()) { have_del = 1; for(j = 0; j < i; j ++) { @@ -449,7 +452,8 @@ gint game_destroy_lines(gboolean count_s i <= x && i < rules_get_height() - y && board_get_at_xy(x - i, y + i) == board_get_at_xy(x, y); - i++); + i++) + ; if(i >= rules_get_destroy()) { have_del = 1; for(j = 0; j < i; j ++) { @@ -495,8 +499,8 @@ gint game_destroy_lines(gboolean count_s lock_actions(1); draw_board(); for(animtime = 0, i = 0; i < animcadres;) { - gettimeofday(&tvs, NULL); gint isav = i; + gettimeofday(&tvs, NULL); for(; animtime == animarray[i].time && i < animcadres; i++) { draw_ball(animarray[i].color, animarray[i].x, animarray[i].y, 0, animarray[i].phase + 1); _board_destroys[animarray[i].y * rules_get_width() + animarray[i].x] = animarray[i].phase + 1;