--- src/net.cpp.orig 2022-10-30 17:24:45 UTC +++ src/net.cpp @@ -4212,7 +4212,7 @@ void clientHandlePacket() if ( players[clientnum] && players[clientnum]->entity && stats[clientnum] ) { real_t vel = sqrt(pow(players[clientnum]->entity->vel_y, 2) + pow(players[clientnum]->entity->vel_x, 2)); - players[clientnum]->entity->monsterKnockbackVelocity = std::min(2.25, std::max(1.0, vel)); + players[clientnum]->entity->monsterKnockbackVelocity = std::min((real_t)2.25, std::max((real_t)1.0, vel)); players[clientnum]->entity->monsterKnockbackTangentDir = atan2(players[clientnum]->entity->vel_y, players[clientnum]->entity->vel_x); if ( vel < 0.01 ) {